ok, double barrel charges both production points, and demand points! Instead of 3 pipes spitting out 3 pizzas each (double barrel level 2) it is just 2 pipes spitting 3 and 2 pizzas each which is 5/9 potential pizzas. My production points aren't good enough to spit 3 pizzas per pipe. So the double barrel upgrades still make me spit 5 total pizzas per pop, which is about what 3 pipes spitting a pizza a piece do. Hence the 12 pizzas on the screen at once vs. maybe 15 now. So, who knows, hehe.
ok, i switched to pies and it defenitely charges the production points. for pizzas, my production point would only support about 12 pizzas on the screen at a time from the auto pipes. After increasing the double barrel 2 times, one pipes makes zero pizzas, one pipe makes 3 pizzas, and one pipe makes 2 pizzas. This is about 15 pizzas on the screen at once, and my demand still fluctuates between 143 to 145 out of max of 145. It is still exactly the same, to the decimal, even after upgrading double barrel the second time! So i guess i get no demand penalty for the extra pizzas, but it is charging the production points, cuz i can only have about 5 of the pies on the screen, which is same as before double barrel upgrade. *by pies,i mean the really expensive pies that cost like 30 to produce.*
does double barrel count against your demand, because i just got double barrel, and my demand is exactly the same!? fluctuates between 143 to 145 out of max 145 (pizza). im going to add another level of double barrel and see if it is still the same. doesn't seem to charge you the extra production points either, it's if it is totally free! (the extra production from double barrel does not seem to charge production point, or take away from your demand). tell me if i'm wrong!
Rather than post the entire list of the locations of all the crafting materials, I made a complete list and uploaded it to photobucket.
Here is the link if you need a particular type of cloth, leather, or ore and you don't want to guess where it is!
http://i598.photobucket.com/albums/tt70/hofdiddy/craftingmateriallocations.jpg
or does wait for cooldown mean it wont fight the next enemy until whatever you set it for? example, i set wait for cool down for 60 seconds, then i kill an enemy and it wont start the next enemy until 60 seconds? (this would give abilities time to fully charge since i think 60 seconds is the longest an ability has of a cooldown)
Oh and could you explain what Wait for Cooldown 0-60 means under options. I thought it meant that when all of your cool downs are full, it wont use them for whatever seconds you set it for. example: Healing has 7 second cool down. i set wait for cooldown to 60 then it wont use that ability until 67 seconds instead of 7.
im having trouble getting blueprint in un'goro crater. ive got the 1000 devilsaur i need.
question: if i uncheck everything but crafting under option for kept drop loot, will it drop me the blueprint if i let it idle overnight or will it just give me devilsaur leather and other crafting stuff but no blueprint?