For titles, someone posted this link awhile back in comments. Someone go back and find it and rate that comment up. I'm too lazy to find it. ;;:Title List Link:;;
http://www.kongregate.com/forums/3-general-gaming/topics/147956-hack-slash-crawl-complete-title-bonuses-and-how-to-earn-them
Swarm sucks for the following reasons: 1) damage scaling is terrible, +2 dam for 4 int? 2) many enemies have poison resist (skeletons, yellow lizards/men, balls, and knights) 3) some enemies run faster than you 4) 1 bolt spell only costs 50 mana (swarm is 70), hurts more things, and you don't waste 20 minutes running.
Swarm is great for the marathoner title though.
Werewolf's regen when combined with a high stamina makes them nigh unkillable, especially in the first 5 floors. Excellent if you want to try out classes. For diving: try a werewolf juggernaut(shield), reaper(crit) or, eh, lightwielder(heal) and put 3 or more into stamina per level. Equip high damage weapons, things which grant shield/crit/heal, +stamina, +willpower. Add resists as needed. If you clean each floor, you should reach floors 10-15 pretty easily; 1-on-1 nothing should kill you and werewolves heal decently when running away. More survivable on early levels than Golem+Cursed. Requires more luck w/ equips (or more patience) once most mobs start dealing elemental damage though.
Things I learned:
Being horny gets you nowhere.
Being a weirdo is worse than being an alcoholic or a gambling addict.
It doesn't matter who you're with, as long as you get roses and diamonds.
You don't need to be with someone to enjoy chocolate.
It doesn't matter how many people he's killed, as long as he loves to shop and has a well shaped head.
@ JC Elmnt: You are a tourist that can carry hundreds of pounds of heavy gear without tiring facing an unknown organization that has outfitted hundreds of scientists with machine guns, created zombies capable of burrowing into cement, Amish robots, and living beings made of electricity. No, you don't question those obviously realistic things. You question the fact that these scientists that could do all that, might also create weapons that could be used to handle hordes of creatures, stock really big bullets, and have a reliable means of transportation should they need to escape.
Strategy: 1) Buy Heli-G 2) Upgrade with 30 stars 3) pwn.
Keep a rifleman or commando on call to pick up some gold stars that you just can't grab and something with rockets for finding hidden gold stars if you need it.
Awesome for a 2 week effort.
'Features' noticed:
1. Crossbow fires in bizarre directions 1 in 3 times. If this is by design, just die. |
2. Gold can get stuck on bushes if you kill a bat that is flying over them. I assume this applies to quest items too. |
3. No mute button. |
4. Makes eyes bleed after playing for awhile. |
5. Boat movement is very slow. |
6. Clicking to both move and attack is frustrating. |
7. Did I mention the eye bleeding and nausea whenever I see green now? |
Other than the features listed above, good game. Remove the features and it'll be great.
Excellent game. Doesn't need upgrades. This seems more like a power-up kinda game.
Game is short. I like the idea of chewing on people's brains and I want to do more of it in one sitting.
A bigger map is a must, I want hundreds of my fellow zombies feeding on the populace.
Additional gameplay modes or bonus rounds might be a good way to break the monotony. Zombie on the subway, maybe?
Increasing human spawn rate and making some infectees able to jump (say, 1 in 50 after 30 minimum minions created?) would ensure the game increases in difficulty while enabling longer game times.
I'd like a way to kill my spawn, or control their movement. Barricades that zombies (or humans) can break through, grenades, landmines, whatever. Not as important as a bigger map.
Slightly smarter humans? Humans that don't jump to their death, maybe seek protection of the army, and maybe even those that jump back up the stairs.
Good game, hope to see it improve and become truly great.
A good start...
Pros: Nice pictures... A lot of nice pictures.
Cons: No way to view all nice pictures, there are a LOT of pictures, clicking through them all is irritating.
Way too random. Random cards AND starting mana?
Typos, poor translations, and inconsistent pronoun use in the card descriptions. Example: Merfolk revolutionary ... decreases opponent mana by each turn.
Buggy: Ratkin can play 2 Fire Drakes in the same slot. Other little oddities.
If you absolutely must keep everything random, either give me the ability to choose not to have a new card in my deck or adjust card balance.
Absolutely need to allow "y" as a response when skipping turns, or just add a hotkey.
Ability to speed up opponent turns would be handy.
Would love to see it improved, has lots of promise.