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Shield Defense

Play Shield Defense

Sep. 20, 2009

Rating: 0

There are so many shots coming at you that you can either use the antimatter shield, also called sitting there and not actually playing a game, or you can die. And the shield itself blinks around and moves erratically. The slightest mouse twitch in the wrong place on the screen and you get it. And considering you're trying to move quickly, this just makes it impossible.

Shield Defense

Play Shield Defense

Sep. 20, 2009

Rating: 0

This game isn't difficult, it's stupid. Your upgrades are a joke, the enemies become more powerful much faster than anything you can do. Killing the boss tanks is nearly impossible even if you dump every cent into damage upgrades. Your shield is nearly useless, and 9 repair packs is a drop in the bucket. Complete waste of time.

Epic Battle Fantasy 2

Play Epic Battle Fantasy 2

Sep. 20, 2009

Rating: -1

A series of bland RPG-style combat (this is not an RPG). Badly imbalanced. Fighting the hydra usually results in 2 instakill attacks, ending the game. Badly placed save points. And why do these morons happily rush to the next battle poisoned hurt and low on mana? Even the really bad RPGs don't have that problem. And that's supposed to be a story? Sheesh. Not worth the time wasted on it.

William and Sly

Play William and Sly

Aug. 02, 2009

Rating: 0

So for the boss you just sit there and watch all your flies vanish, and then you quit in frustration?

The Space Game: Missions

Play The Space Game: Missions

Aug. 02, 2009

Rating: 0

Good idea, bad execution. Weapon AI targets enemies based on day of the week & humidity, missions start you off in laughably bad tactical positions, enemies just warp directly to you with almost 2 or 3 seconds warning, and you have to have previous knowledge of the order enemy ships attack in some missions or you just lose.

The Space Game: Missions

Play The Space Game: Missions

Aug. 01, 2009

Rating: 0

"Hey Bob, I've got an idea. We finished building this huge miner and erected a truly impressive defense system around it. I think we should totally dismantle it, and then throw away all our minerals." "But the enemy is like inches away, we can see them." "Yeah! It's the last thing they'll expect." "You're brilliant Ted, let's do it! Good thing you're on our side."

Epic War 3

Play Epic War 3

Jun. 28, 2009

Rating: 0

Wow, 5th cave is just stupid. Seriously, what's the point?

Heavy Weapons

Play Heavy Weapons

May. 26, 2009

Rating: 0

Poor execution of an old idea. Most of the weapons are useless, no way to upgrade hits, no way to shield yourself from enemy shots, etc. Level 29 by itself is reason enough not to bother playing this game.

Spewer

Play Spewer

May. 23, 2009

Rating: 0

And I thought Holy Tears was a bad level, Dive clearly takes the cake. Seriously, this level is a reason to stop playing the game. Really REALLY bad design.

Spewer

Play Spewer

May. 23, 2009

Rating: 0

Holy Tears is indeed a stupid level. The really wierd way the black goo works makes this level nearly impossible. It's far too easy to slide off or go right through it and die. Poor level design.

Spewer

Play Spewer

May. 23, 2009

Rating: 0

Spikes/saws/whatever effect extends past the graphic. It's quite easy to die on them without actually touching them.

Fantasy Kommander

Play Fantasy Kommander

May. 02, 2009

Rating: 0

Has potential, but game mechanics are awful. Damage is way off, with most friendly units doing 1 pt of damage regardless of numbers. Makes game frustrating and not worth time spent.

The Great Siege

Play The Great Siege

Apr. 21, 2009

Rating: 0

Most of the units are useless, die like flies while enemies can take huge amounts of damage. Catapult controls are odd and awkward. Units only lasting a short time before permanently disappearing sucks. Bosses break the game. Way too many hp, way too much damage, especially the last boss' 'instant kill your tower or catapult' rapid fire horsecrap.

Frontline Defense First Assault

Play Frontline Defense First Assault

Apr. 20, 2009

Rating: 0

Just another cookie cutter tower defense, unbalanced and boring.

Orbital Decay

Play Orbital Decay

Apr. 17, 2009

Rating: 0

None of the very serious problems have been fixed: horrible turrets, enemies can hide inches from your ship, new enemies come in and gang up on you with the enemies that were hiding, very little $, horrible main gun, boring, repetitive, not balanced at all. Very obviously not playtested.

Orbital Decay

Play Orbital Decay

Apr. 06, 2009

Rating: 0

Serious flaws. Enemies spend way too much time off board and can easily accumulate and overwhelm you. Flak bursts behind enemies, which can easily outrun it. Repairs drones do damn near nothing compared to the damage you constantly receive. Main gun is way to slow to deal with swarms of small ships. Laser turrets are very weak and have poor aim. Needs work.

Penguinz

Play Penguinz

Apr. 01, 2009

Rating: 1

Losing all your cash when you die makes continuing pointless, just a lot of wasted effort. If you don't have money to upgrade, you lose. Half of the weapons are useless, the enemies have way more hp than you have ammo, so you you're stuck with the little pistol 'finishing off' 15 polar bears. Not 'Hard', just 'Stupid.

Frontline Defence Beta demo

Play Frontline Defence Beta demo

Mar. 08, 2009

Rating: 0

Meh, another tower defense. Nothing special.

Super Energy Apocalypse : RECYCLED!

Play Super Energy Apocalypse : RECYCLED!

Jan. 28, 2009

Rating: 0

Challenges 1-4 are pathetically easy, and challenge 5 is retarded. Every single time night comes one of the advanced enemies runs up and wrecks my fortress ignoring everything else, and no amount of firepower stops it.

Space Pips

Play Space Pips

Jan. 26, 2009

Rating: 0

Maybe if every other enemy didn't appear on top of you it might not suck. Lame knockoff.

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