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hotflungwok's Comments

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Reach the core

Play Reach the core

Sep. 24, 2017

Rating: 4

Until the lag/control problems are fixed there is no point in trying to play this.

MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

Nov. 09, 2015

Rating: 3

"Ok guys, nuclear armageddon is right around the corner, what ideas do we have to defend our cities?" "I built a self-reloading anti-ballistic missile system." "I build a multi-city distributed shield power generator. "I built a flak gun, but it shoots randomly and takes all the energy the city can produce to run it for just a few seconds."

MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

Nov. 09, 2015

Rating: 0

Hey, good news, I found a guy willing to give us 5 or 6 bucks for several million cubic feet of radioactive vapor, but only if we're the ones who cause the explosion. And the best part? He'll get it himself, we don't have to go anywhere!

Rebuild 2

Play Rebuild 2

Jul. 01, 2015

Rating: 3

Could we maybe find some bandaids or a first aid kit or someone with some common sense so we don't lose a survivor every time there's a paper cut just because we don't have access to a full hospital?

Zombo Buster Rising

Play Zombo Buster Rising

Nov. 11, 2014

Rating: 3

Last boss ruins the game, no point in bothering.

Sky Quest

Play Sky Quest

Oct. 26, 2014

Rating: 12

How exactly is 1 star an 'ultra rare item'? This guy gets stars free in his breakfast cereal. If he has to get through a dozen fights to get one of the big chests a single star is not an appropriate reward.

Solarmax 2

Play Solarmax 2

Jun. 28, 2014

Rating: 0

What exactly is the point of the last level? If it's to show that the AI doesnt actually have to follow any rules and can win whenever it wants to then you nailed it.

Paladog

Play Paladog

Jun. 16, 2014

Rating: 1

What is the point of the green levels? How exactly is dying over and over again cuz you get nothing but turtles & poison repeatedly fun?

Mighty Knight

Play Mighty Knight

Apr. 28, 2014

Rating: -1

Ok, definitely a few problems. First, your allies occasionally get a hit or two before they die. I think you'll get what you're going for if you just have them stand still and cry. Second, There are too few enemies on the screen at once. Sometimes when I'm trying to fight after my allies have all died I get a second or two out of stun lock where I can do some damage. Third, not enough missile throwers. After all, my guy is so effective at dealing with them with his nearly 1/4 inch range.

Cursed Treasure 2

Play Cursed Treasure 2

Sep. 12, 2013

Rating: 1

So, how come the game becomes all about luck rather than skill, and hoping that your towers actually target the right enemy, and your missiles only circle the enemies 8 or 9 times before they hit, and fear actually makes them run back rather than forward, right around level 16 or so? Really irritating.

Bubble Sky

Play Bubble Sky

Mar. 04, 2013

Rating: 1

Hmm, I already give them more balls randomly, change the ball they're shooting randomly, make sure that the ball never lands properly, sometimes it just goes through what it hits and sometimes it doesn't, hmmm, what else can I add to make the game even shittier... I know, I'll just randomly take 'lives' and then punish them for it! Perfect! How did this game get a badge?

Insectonator

Play Insectonator

Apr. 07, 2011

Rating: 0

If your mission is to kill a number of a certain bug, it might help if that showed up on the screen more than once every half an hour.

Rebuild

Play Rebuild

Mar. 06, 2011

Rating: 17

Apparently, the only people who survived the zombie apocalypse are 10 year little girls. These are the whiniest pansies I've ever seen in any video game anywhere. We get a hospital, nothing. We barricade a whole mall, nothing. A bunch of new people show up, nothing. A dog died? Holy crap, lets riot! We're not doing any more work until you get us 5 or 6 new churches or bars. Seriously, the fact that Harder is so stupidly unfair shouldn't matter, these pathetic losers deserve to die.

Rebuild

Play Rebuild

Feb. 19, 2011

Rating: 2

The higher difficulty levels are entirely based on luck. It doesn't matter how many defenders you have, your base gets overrun all the time. Random events constantly kill people, destroy food, and lower morale, and theres nothing you can do about it. They're not worth playing.

Road of the Dead

Play Road of the Dead

Oct. 16, 2010

Rating: 7

Once you're fully upgraded, and it doesn't take long given how many times you have to play a map before you get a lucky break, there's no reason to miss civilians anymore. Useless RPs stack up quickly after that. Horn is pretty useless, doesn't seem to affect anything. Fully upgraded windshield can take either 800 shots or a light bump from a shopping cart, you never know. Going faster doesn't seem to affect how long a map takes to complete. Killing copters isn't 'difficult' it's 'retarded', it's a matter of whether you get lucky or not.

Road of the Dead

Play Road of the Dead

Oct. 16, 2010

Rating: 1

The random maps have way too much influence over the game. It doesn't matter how much you've upgraded or how good you are, one or two bad spots and you lose. Game is mainly luck.

Wings of Genesis

Play Wings of Genesis

Oct. 16, 2010

Rating: 3

Gosh it shure is fun fighting the same bosses over and over and over just so he can kill you instantly right after you show up. You could save time by just killing the guy the instant he appears on the board.

Bunny Flags

Play Bunny Flags

Oct. 07, 2010

Rating: 0

I have 9 pts in Engineer, 4th tier is unlocked, 3rd tier is not. WTF?

Bubble Tanks TD 1.5

Play Bubble Tanks TD 1.5

Oct. 01, 2010

Rating: 6

The absurd targeting system alone ruins this game. All towers suddenly not firing at ghosts is the icing on the cake. This was broken in the first one, nothing was fixed, it just had a few new colors of paint slapped on before being kicked out the door. Weak.

Epic Battle Fantasy 3

Play Epic Battle Fantasy 3

Sep. 05, 2010

Rating: 0

Do not use poison on Abyss (dragon head) or the final boss, it heals them instead of hurting them, and it never goes away.

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