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Howler_Monkey's Comments

Comment

Spectromancer: Gathering of Power

Play Spectromancer: Gathering of Power

Jan. 31, 2014

Rating: -4

Random instances of enemy dealing way more damage than the cards actually show for some reason make campaign unfun. =/

Wrestle Jump

Play Wrestle Jump

Jan. 16, 2014

Rating: 0

Why the hell is the second badge medium?

Crystal Story II

Play Crystal Story II

Jan. 14, 2014

Rating: 6

Lols. I used Bash with D on the Dargon boss near the beginning. I missed the attack, dealing no damage, yet somehow the stun effect was still applied. Maybe the boss was just stunned that I missed?

BasketBalls

Play BasketBalls

Jan. 14, 2014

Rating: 1

Is it so much to ask that the ball actually go where I shoot it? This is as bad about Pyro about that.

Cactus McCoy

Play Cactus McCoy

Dec. 14, 2013

Rating: 22

I dislike the challenge that requires a large combo chain. It punishes the purchase of upgrades.

Focus

Play Focus

Dec. 13, 2013

Rating: -7

This game is really bad. When a medium badge has me raging, that's a sign of a bad game.

Steampunk Tower

Play Steampunk Tower

Nov. 23, 2013

Rating: 8

Good game, but the dragging mechanic is awkward and can be unreliable.

Epic Battle Fantasy 4

Play Epic Battle Fantasy 4

Nov. 21, 2013

Rating: 0

The boss battles are long winded and the bosses are OP to the point that I've finally struggled my way to the final boss and quite frankly I feel like I've been ripped off out of a hard badge. It's such a shame because aside from the boss battles it's a fantastic game, but I've invested a ton of hours for a worthless ending.

Sticky Ninja Academy

Play Sticky Ninja Academy

Nov. 05, 2013

Rating: 18

It'd be great if the line indicator was more representative of where the ninja is going than 'not at all'.

Road of the Dead 2

Play Road of the Dead 2

Nov. 01, 2013

Rating: 7

I the game would be excellent if it weren't buggy as hell. The worst one is where the gun spazzes out and you can't shoot or switch guns or anything.

Outpost:Haven

Play Outpost:Haven

Oct. 30, 2013

Rating: 0

Never step in the holes the little guys pop out of from level four. Easy to get stuck with no choice but to quit and restart the level.

Relic Of War

Play Relic Of War

Oct. 27, 2013

Rating: 3

What's with the insane difficulty spike on the last level?

Canabalt

Play Canabalt

Oct. 27, 2013

Rating: 0

Windows make this game unfun.

Escape the Red Giant

Play Escape the Red Giant

Oct. 26, 2013

Rating: 3

The controls are counterintuitive and annoying. Half the time it feels like left means right and half the time it means left. Not fun.

Battalion: Ghosts

Play Battalion: Ghosts

Oct. 25, 2013

Rating: -6

"Hard" mode is just enemies doing ridiculous damage. This is not fun. This is fake difficulty. Badge is a waste of time.

Battalion Commander

Play Battalion Commander

Oct. 24, 2013

Rating: 1

Why does endless mode punish use of the car so hard? It's too the point that it's quite hard to begin because when the car explodes there's way too many enemies to realistically clear off the screen before the invulnerability wears off.

MegaDrill

Play MegaDrill

Oct. 22, 2013

Rating: -2

NICE BOAT!

Hack Slash Crawl

Play Hack Slash Crawl

Oct. 20, 2013

Rating: 1

After many a run was ended by charging ice golems, watching four of them together unable to damage me faster than my health regenerated (werewolf, 50+ stamina, 95 ice resist) was supremely satisfying.

Knightfall 2

Play Knightfall 2

Oct. 20, 2013

Rating: 5

Why is every text box accompanied by a massive lag spike?

10

Play 10

Oct. 19, 2013

Rating: 3

Normally I get bored of this sort of game but this is a thoroughly enjoyable experience. The concept, the music, the lack of any pressure from a move counter/limit... 5/5 from me. ^_^

Developer response from iojoe

:D Thanks so much Howler Monkey!

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