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ILCK's Comments

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Frontier

Play Frontier

Nov. 01, 2009

Rating: 0

Game is a challenge only until you get a wagon with party size = 3. With the ship and a maxxed out party there is simply no challenge.

Demolition City 2

Play Demolition City 2

Oct. 27, 2009

Rating: 0

Game is too random, place the charges the same way and get diffetent results. Plus, you can "dynamtie" a beam and it will settle on top of itself.

Pixelvader

Play Pixelvader

Oct. 26, 2009

Rating: 0

Good fun little shooter, difficulty factor declines rapidly as you upgrade.

Clockwords: Prelude

Play Clockwords: Prelude

Oct. 22, 2009

Rating: 0

Aiming is flipping ridiculous. Those things with the docs should be a priority.

Crunchball 3000

Play Crunchball 3000

Oct. 11, 2009

Rating: 0

Using WASD and the letters keys is a poor design. Let me choose to use the arrow keys as P1 when playing solo

Take Something Literally

Play Take Something Literally

Oct. 07, 2009

Rating: 0

Wants to be so much more than it is.

Medieval Rampage 2

Play Medieval Rampage 2

Oct. 07, 2009

Rating: 0

Control scheme is too lose for the movements needed in the game and the inventory management and level up/shop screens are cluttered.

Warzone tower defense

Play Warzone tower defense

Oct. 06, 2009

Rating: 0

Game seems to become unmanageable around wave 125 and you are reduced to it being a nukefest. Very much not fun at that point.

Run Kitty Run

Play Run Kitty Run

Oct. 04, 2009

Rating: 0

Basically a check for how fast you can left click.....horrible.

Zombie Infestation: Strain 116

Play Zombie Infestation: Strain 116

Oct. 02, 2009

Rating: 0

Just awfully hard to see due to the size of the figures on screen, forget the darkness.

Agony: The Portal

Play Agony: The Portal

Oct. 01, 2009

Rating: 0

Might the be the most flawed control scheme I've ever seen for a game.

Living-Night

Play Living-Night

Oct. 01, 2009

Rating: 0

Control scheme is very awkward but also insanely forgiving about just being "in the area" for a hit. Good through, poor implementation.

The Tickler

Play The Tickler

Sep. 29, 2009

Rating: 0

Bad control scheme ruins the game.

When Penguins Attack -TD

Play When Penguins Attack -TD

Sep. 29, 2009

Rating: 0

Real targeting problem when air and land units enter the same place. Towers will ignore air units and let them fly right over.

Crush the Castle Players Pack

Play Crush the Castle Players Pack

Sep. 26, 2009

Rating: 0

Still too random, too many "survivors" under beams that should fall.

Cube Colossus

Play Cube Colossus

Sep. 23, 2009

Rating: 0

Really awful control scheme and movement for this sort of game

Seed of Destruction

Play Seed of Destruction

Sep. 17, 2009

Rating: -1

A game that sucks like a Times Square hooker.

Toss the Turtle

Play Toss the Turtle

Sep. 10, 2009

Rating: 0

Fun but the upgrades cost way too much.

Canabalt

Play Canabalt

Sep. 03, 2009

Rating: 0

Outcome is too random, there are situations that you can't win in.

Antbuster

Play Antbuster

Aug. 26, 2009

Rating: 0

Decent but the targeting is gawd awful - the turrets often just let the cake ants walkl right by.

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