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Frontier
Nov. 01, 2009
Rating: 0
Game is a challenge only until you get a wagon with party size = 3. With the ship and a maxxed out party there is simply no challenge.
Demolition City 2
Oct. 27, 2009
Game is too random, place the charges the same way and get diffetent results. Plus, you can "dynamtie" a beam and it will settle on top of itself.
Pixelvader
Oct. 26, 2009
Good fun little shooter, difficulty factor declines rapidly as you upgrade.
Clockwords: Prelude
Oct. 22, 2009
Aiming is flipping ridiculous. Those things with the docs should be a priority.
Crunchball 3000
Oct. 11, 2009
Using WASD and the letters keys is a poor design. Let me choose to use the arrow keys as P1 when playing solo
Take Something Literally
Oct. 07, 2009
Wants to be so much more than it is.
Medieval Rampage 2
Control scheme is too lose for the movements needed in the game and the inventory management and level up/shop screens are cluttered.
Warzone tower defense
Oct. 06, 2009
Game seems to become unmanageable around wave 125 and you are reduced to it being a nukefest. Very much not fun at that point.
Run Kitty Run
Oct. 04, 2009
Basically a check for how fast you can left click.....horrible.
Zombie Infestation: Strain 116
Oct. 02, 2009
Just awfully hard to see due to the size of the figures on screen, forget the darkness.
Agony: The Portal
Oct. 01, 2009
Might the be the most flawed control scheme I've ever seen for a game.
Living-Night
Control scheme is very awkward but also insanely forgiving about just being "in the area" for a hit. Good through, poor implementation.
The Tickler
Sep. 29, 2009
Bad control scheme ruins the game.
When Penguins Attack -TD
Real targeting problem when air and land units enter the same place. Towers will ignore air units and let them fly right over.
Crush the Castle Players Pack
Sep. 26, 2009
Still too random, too many "survivors" under beams that should fall.
Cube Colossus
Sep. 23, 2009
Really awful control scheme and movement for this sort of game
Seed of Destruction
Sep. 17, 2009
Rating: -1
A game that sucks like a Times Square hooker.
Toss the Turtle
Sep. 10, 2009
Fun but the upgrades cost way too much.
Canabalt
Sep. 03, 2009
Outcome is too random, there are situations that you can't win in.
Antbuster
Aug. 26, 2009
Decent but the targeting is gawd awful - the turrets often just let the cake ants walkl right by.
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