Now this is a great development. All right. I don't think I'm as active here as I should be if I would start that thread for [Creeper World Evermore] in the General Gaming forum, that JohannasGarden is talking about. I'm still working hard on a buisness and I plan to focus on that even more. That means less involvement on Kongregate. I think the most active of us is chilese and he also seems to have all the great personality traits that would be great to have for someone who starts a forum thread. What do you all think guys? We can post times and helpful comments there. Maybe some of you do have some ideas about micro management or some forum rules that might be important for this. What do you think? chilese?
Hey there! You all do a whole lot of communicating through game comments. It does make the game page rather lively, but have you considered making one thread for [Creeper World Evermore] in our General Gaming forum? Our reporting tools for forum posts are easier for us to navigate, and I think you all might find the tools there, such as the ability to embed useful links, easier to get a response on.
If you all decide to go that route, I'd suggest that an active user start a thread with a clear title, something like [Creeper World Evermore] Discussion, questions, tips, etc. Then you can flag inappropriate posts with a description of why they are inappropriate, in cases where it might be less obvious to someone who knows little about the game.
1/7 - 11:10 RFI on Balbanes' challenge. I know it's late, but you might use on other maps any tricks you see here: https://youtu.be/y2i8aL1Bhts?list=PLDuUTUjvbZY0hhByU81RfiIWmNmyifayp
@Balbanes We call that a bombing walk or bombing run what you described about the mortar. I described that here in detail: https://youtu.be/AWmjPfLIg7I?t=8m46s It may be a good idea to build the mortar asap if you can keep the creeper overflowing from a pool that way. I didn't do it on this challenge, because the pool is kind of small so you need that mortar too early and you can't inverst in massive energy production first. On a map like this with small pools it's okay to let the creeper overflow, ramp up energy production until the creeper hits the base, build as few as possible weapons to guard, build up more energy production and only then build a mortar, load with full ammo and send on bombing walkS (reload). If you send it to good targets (pools) it's really easy to frog leap your way with blasters though thin creeper. You just need one gate-keeper blaster left behind while you clean up on the ridge.
@carusoo: aha... a shorter flight time to a little closer starting position with an upgrade first makes worth it to build 9... interesting. learned something again. thx :)
@NeilSenna: Yeah, this game is easy after you learn the basics. That's why we play for the best time or some other challenges :) Some user created maps on knucklecracker.com are unwinnable, even by some players there who can win maps where I have no idea how to win. Those guys definitely play many hours daily. I'm just an amateur in comparison :) But I created 3 tough maps, too knucklecracker.com/creeperworld/viewmaps.php?author=iMiZR1
@carusoo 1/9 i can't come up with anything that good... 8 collectors are one too many to build in 1:30 and load the totems. even worse with 7 and a SAM. 6 and a SAM is too short to make the final connection... you're a genius.
@Bozotic: never. all maps are winnable. the rest of this comment isn't to brag, but to let you see why you can trust my opinion. i play this since way before 2013. probably i played CW:E daily soon after it was first published on kongregate (autumn 2011). the badges to the game were published on aug.10th 2013 and i earned them that day based on my previous stats and because i played that day, too. i didn't play many other games since i found this one. even big games like starcraft or rise of nations just collect dust in some of my drawers. if i play, i play this. if you wanna see one of my tutorials for a difficult map check out the 3rd video on this playlist: http://tiny.cc/cw-tutorials-2016-08-24
@Azreal341 let's hope that's not the reaon, because that wouldn't mean anything positive about their motives, intelligence and/or personality. let's hope they just made some mistakes because they are busy. this explanation is more unlikely than yours, but this would let them save face.
@Rain_King we do that since years on our SMB fella. nothing ever happens. but they got around to delete my gorgeous function. i'm going to the corner to weep now ;)
I find it very interesting that a post from me of a complicated function that creates an interesting 3D graph does get deleted, but trolling and spam comments stay forever, no matter how many of us report them to kongregate. Very interesting.
@Balbanes the time on the summary graph screen after the ordinary end of the game is what we always post. it's several seconds after the green beams appear.
12/21 - 2:14 Thanks chilese :) I wrote the details for basic, advanced and master skills in the description below this video: https://youtu.be/L8-I_dFduE4?list=PLDuUTUjvbZY0hhByU81RfiIWmNmyifayp ...I know, it's too late to try it on this map, but you'll be able to use this on other maps. The master stuff is just a text explanation there, not done in the video. I used that in a failed attempt where I blew my SAM bridge when it wasn't even covered by the city... I made it through that complicated straight flight over the bridge, but forgot to lift off the SAM when I was doing something else later.
12/21 - 2:23 RFI @chilese A blaster... Of course. Not much creeper does get up there anyway. Thanks :) Yeah, a SAM bridge is tricky to keep alive but worth it. The same cost as a relay bridge (for a SAM + two collectors) but it produces the same energy as a collector - the two bridge collectors are on the edge with half their potential green area cut off. That tiny energy production might give us a few seconds over the whole game. https://youtu.be/uq6KulOP6N8?list=PLDuUTUjvbZY0hhByU81RfiIWmNmyifayp
12/21 - 2:43 @chilese that link gives me error 404, but let me guess... you used mortar and SAM bridges :) like this... SPOILER: https://youtu.be/HVWe1XbzFXc?list=PLDuUTUjvbZY0hhByU81RfiIWmNmyifayp
Hey there! You all do a whole lot of communicating through game comments. It does make the game page rather lively, but have you considered making one thread for [Creeper World Evermore] in our General Gaming forum? Our reporting tools for forum posts are easier for us to navigate, and I think you all might find the tools there, such as the ability to embed useful links, easier to get a response on. If you all decide to go that route, I'd suggest that an active user start a thread with a clear title, something like [Creeper World Evermore] Discussion, questions, tips, etc. Then you can flag inappropriate posts with a description of why they are inappropriate, in cases where it might be less obvious to someone who knows little about the game.