QUESTS (clean bubble areas, destroy certain types of enemies, kill bosses, defend bubbles against invading enemies npcs for a certain period of time, destroy/create bubbles permanently, expand territory, seek and destroy mortal virus agents bubbles to spread and contaminate bubble areas)
RANDOM BOSSES ENCOUNTERS.
LORE OF BUBBLE WORLD. Discover the truth behind the Bubbles, the antagonists, their interests, the persistant struggle for survival, the role of the bubble players in the bigger scheme of things.
They have a gem on their hands. Think outside the box.
MAKE A MASSIVE WORLD, 5 or so huge servers with up to 500 concurrent players each.
GIANT BUBBLES MAPS, that can be cleaned (enemies spawn temporarily), destroyed (allowing to change the landscape through your actions), created (if certain bubbles around over populate with npcs, thus making them split creating other semi-permanent bubbles, affecting the terrain in a timely basis) or controlled by players (you cant destroy everything, eventually you have to control certain areas to serve as defense position against the enemy bubbles and other players tanks)
TERRITORY, fight for the control of bubbles areas along with your fellow bubble tanks.
ECONOMY, the controled bubbles generate bubbles that can be exchanged and used to buy/sell equipments, upgrades, skills, and improve your territory NPCs/Defenses.
PVP, make some areas protected from PVP (special bubbles), and other areas with PVP free for all. PVE.
Oh no! My computer just crashed.
Idle is too heavy for my pc!!!11
Can my computer run it?!
What are the minimum requisites?
I heard some people were cheating on it, is it true? Does UCE work for this game? If its true I dont want to play it anymore.
There is a cash shop for it?! Premium user? If I pay $10 bucks per month, can I make the idle bar goes faster?
I ownz0rz on this game!
I will PK the sh*t out of you for all your sweet loot.
The guy who made this game should learn from that Texas Poker game...
Specially the option to make the game faster.
It would be cool if it had some "style", some personality. The game is too bland, to generic. I mean, he could make it so the cheap buy in looked like people playing on some dirty and decadent nightclub...
There could be an option to rent money from other players and from some npc... Either bank or mobs.
There could be a mobs hide-in game, where you could be your life, with dark, dirty old tabble, barelly lighted,
filled with smoke, make some glasses, and maybe other souveniers...
There was that modern russian roulette game... that had style.
It needs clear info on the rules.
Ability to choose wich rules to play with.
Able to customize avatar.
It needs a point: something to do with the money. Money itself in this game doesnt have a point, it leaves to be desired.
This game is too hard?
Proof that I survived the randomness of the war.
http://img386.imageshack.us/img386/433/16hoursand30minutesvu3.jpg
I was attacked by a tank, 3 jeeps, dozens parasuit soldiers, air smoke, artillary etc. Many died. I lost my bunker and around 15 soldiers, but Im still able to hold ground.
1. Get an engineer
2. Buy a radar station
3. Buy an antenna
4. Hire an officer
5. Hire a signaller
6. Always keep 1 tactical point ready
When you hear the sound: press "Air Supremacy".
If you do it 2-3 times or if you have many tactical points ready the enemies STOP ANY AIR ATTACKS.
I was using so much memory I had to advance to reset memory usage from the game, do it every 50 waves or so to keep everything clean.
After you stabilize you can start making tank defenses
http://img390.imageshack.us/img390/6830/16hourszi3.jpg
Later you can use a tank in front of bunker, but not necessary, specially if you have 6+ medics and around 8+ deadly soldiers. At around 6 soldiers you really dont need to do anything anymore. Good game but once you figure out how to avoid air strikes (1 free tac point + radio + antena + signaler + officer) and how to avoid their grenades (trench+bunker at the bottom) and to control what they target (3 french meat/gunners shields in a slightly advanced bunker) then set up a host of medics to keep the system organic and a group of officers behind the fighters (the more the better). At around 6 officers they get 1-2 extra tac per turn and reduce number of germans 1-3 times.
Also, I didnt mentioned yet, but its the first thing you do after the trench: radio and antena + signaler/officer. Always keep 1 tac point. Later if you have many unused tac points they dont even bother with air strikes/bombs/artillery. After you have a host of medics doing the french meat cycle, create another trench on the other side of the botton, around the bunker, put some spec ops, officers behind... Keep healing the french meat. I even got galandry medal this way.
Im playing for 12 straight hours now.
Promoted 9 soldiers to officers, have 3 tanks, around 8 snipers (bought them when I woke up, had 68 unused tac points), 9 spec ops, 6 officers (lots of bonuses every round), 2 engineers (I started with them), 1 signaler...
Here is what I did, put a trench in the botton and a bunker in the center slightly above the bottom, like 1 soldier above the trench line. Put french meat on the bunker, hire medics, if french gets damaged, pull him back, so the next one gets targeted inside bunker. Cheap strategy.