Small suggestion, when you get defeated, don't make any heros revive until they're all ready. it's really annoying to be idling after beating boss 125 and come back and find yourself idling on boss 115.
I just did a little test. The amount of gold and XP you get while away with the auto pause on isn't even close to what you get with it active. At least not for bosses. I'm stuck at boss 55 atm, so I decided to test. It takes about 23 seconds to kill him and I get 2,206 exp and 911k gold. i then timed it, so after pausing the game for a full 30 seconds I got 71 exp and 149k gold. It's better to leave this game in it's own window, that doesn't seem to slow it down like when it's in another tab, so you can get your full rewards.
Generally it is better to leave the game open in a small part of your screen as calculations in offline progress rewards are usually less and cannot accurately simulate the actual combat system while active, which is why auto pause is disabled by default. However, revamping the offline progress is something on my to do list, to solve the issue in the long run.
Lol I try to kill my warrior on an enemy right before the overseer but he does a crit right before dying. I'm upset until he then crits the overseer and I get him. :)
I don't know if you already have it but I just ahven't unlocked it yet, but I would like a way to select the enemy for my team to goa fter instead of just chests.
Also how about letting us see the enemy by hovering over the skulls? It's kind of annoying when you run into a vampire you didn't know was there and I'd like to see the hp of the overseers so i knew how much I ahd to hit them for.
I honestly find it way too tedius to try to distribute all of your money evenly to get as many idols as possible. I really wish that you would make a way for this to be much easier. Either base it off of golf received this run (and tell us how much more we need to reach next idol) or add a button that can buy the cheapest hero. Either way would be fne, but the current way is a lot of trouble for no good reason.
People keep complaining about how much faster shooting gets you money than drugs. Something they don't seem to understand is why. Currently, When leveled completely, shoot time is .14 seconds a shot and 15% of your money per second. It can fire 7 times in .98 seconds, 7 X .15 is 1.05. This alone means that shooting will make more than drugs, even without a single shooting upgrade. The only way to make drug money compareable to shooting money is to nerf the shooting time and/or percentage of money per second you get. Increasing how much drugs earn you may make the gap not as noticeable, but shooting will always end up getting more at its max levels.
Does this game save to my computer or somewhere else like some other idle games? I don't want to delete my progress. Also if it's saved to my computer (which I think it does) is there a way to back it up first?
@rosou You need at least fast baloons to be able to attack anyone (I think) so you need that at least. It also won't search for players below your level to attack, so you'll need to keep upgrading or no one will be low enough where they won't just wipe your attack out. Lastly, I think it needs to be updated or something, but you can search multiple times to try to find someone you can attack. not everyone will require thermal baloons right away so if you keep trying you might find someone you're able to attack.
I've decided not to reset, so I'm leveling up my heros with all heros fully upgraded. I'm wondering if anyone knows how much dps each hero gains per level.
@vascan0320 I'm being impatient too I keep refreshing to see if it's out yet. :P They said it would probably be out today (Assuming it passes QA). they never said when today. I'm guessing around 3 more hours. Just let it idle and check when you feel like it, it'll come when it comes. In short, no it's not out yet.
I was wondering how I can keep my data from getting erased. I'm going to clean out my computer and don't want to delete this along with everything else. Can you please explain a simple way I can get my save data? Thanks!
Unfortunately I do not have a good way, since the data is stored in a cookie. Until I learn how to set up a server and write a flash api, I have to do it this way. I did create the "unlocked mode" so that you can skip to the world that you were on. Hope that helps.
Please, even if it's only a small change, please do an update soone that makes it easier to navigate the upgrades screen. It takes a long time for people reseting to slowly scrol and buy all the upgrades and sometimes it glitches out making you have to refresh the page. I'm sure you can come up with a way to make it so much easier.
@pineapple Well if you have plenty of AI's it's better to use them for upgrades. For example if you have 1 billion AIs you're getting 4 billion percent increase if you spend 10,000 then you do lose out and now only have 3,999,960,000% increase, but if you multiply that by 3 it's almost 12billion, which is quite a bit more than that 4 billion you had earlier.
Generally it is better to leave the game open in a small part of your screen as calculations in offline progress rewards are usually less and cannot accurately simulate the actual combat system while active, which is why auto pause is disabled by default. However, revamping the offline progress is something on my to do list, to solve the issue in the long run.