the game is very unforgiving of stupid mistakes. i've had to restart a bunch of times after forgetting to use a health potion or spell (it's dumb, but after ten levels of grinding through enemies it makes sense that your attention wanders). it would be better if the health bar slowly regenerated, or even if you regained full health every time you reached an inventory shop (a bit like monsters den). I don't think the game necessarily needs these additions, as it possible to go far in it (i was up to lvl 89 before i accidently died) but maybe add an easy mode with these additions in mind.
also just a small quibble, but on some of the levels it's very difficult to see monsters and/or the stairs. 4/5.
Controls are awful. tidal drifts are irritating (why does every game HAVE to have drifts now?). i don't understand the purpose of collecting the little pixels that float around, since they don't raise hit points even with the corresponding skill.
so another flashy game with no substance. 2/5
Protector 1 & 2 were, imo, flash game masterpieces. You should have stopped there. this game is just recycled elements from all your other games, with the 'novelty' of having more customization for all your men--big deal! it doesn't make it fun to play, especially the later levels, when there's no challenging enemies left to face. protector three was horribly difficult, and people complained, so now you made protector four which is insanely easy. only 1 & 2 had any kind of balanced gaming.
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Well, I guess it means the game is popular, but it doesn't belong on kong.
For people complaining about not getting every last perk, just dont get the free chainsaw perk at the beginning. it's cheap enough that you can buy it.
yeah also weapons are kind of random--put in relevant stats so we know what we're buying. i dont like how some items come equipped with the power smash option and some dont. 4/5 tho
"good game but 0/5 because of 1% locked content."
LOL
OK, really good game, good humour, I like the canadianisms too. seems like alot of games like to mock kongers (upgrade complete). economy is a little disproportioned though. either lower the price for stuff or make those blue tokens worth more. and maybe add more jelly things/obstacles.
contents of a pandora's box:
1 small revival
1 small health
1 small health/mana
1 common gloves (medium armour)
1 common mace
1 rare mageblade
Why bother?