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Game comments and reviews
Jul. 28, 2012
be nice if there was some sort of graphic that let you know you were standing on fire... or some sort of debuff
Apr. 03, 2012
another observation: i came back to play this, because i think it has promise, but why do the different difficulty levels give you the same ammount of $ ?? whats the point of playing on anything but easy over and over if theres no gain to play on something harder?
Apr. 01, 2012
why not just have auto fire on.. its a shooter, when are you NOT wanting to fire? also, why can't i go in the store at the end of a level, why do i have to wait til i die, or kill myself off to get upgrades when i've maxed out weapons?
Mar. 25, 2012
looks alot like enigmata, in fact i'd say the enemies are direct copies, but the fact that u can't kill the majority of LEVEL ONE, and the upgrades are clunky at best, i'm giving it 3/5, it's decent, but needs alot of work, and some balancing
Mar. 12, 2012
its a decent game. anything w/ locked content however gets an automatic 1/5. i'm not going to some other website just to have to play it all again to unlock something. the only redeeming thing is equiping the mayor guy who gives you $100/day bonus, and just recycling the days over and over to beef up, that said, even w/ the best equipment on, i can still get beat on by the first lvl mobs which is retarded.
Feb. 29, 2012
difference games w/ timers are stupid, if you insist on timers, make it ensure a difference in the score, not in automatically failing the game. I wish i could rate it lower then 1/5 for this alone.
Feb. 20, 2012
good job, but a lot of the differences are pretty obvious due to your shading them in vibrant colors
Feb. 19, 2012
game like this, you really need to be able to see farther ahead to anticipate better. that coupled w/ the extremely slow traverse speed of your dot make this game fail.
decent, needs a lot of work, towers seem to pause and reload for some reason, and they dont always shoot at the first target
hot keys for units to move them would be a good idea, maybe not all of them, but 1-4 at the least
Feb. 18, 2012
also, when i set audio to ZERO, why does it ignore that when i go back to the game....
so the fact that you cant kill ANYTHING by yourself, and you gain practically nothing when your towers do, whats the point of this game again?
Feb. 11, 2012
oh look, you can't do ANYTHING except whack away endlessly unless you cough up real money, this game has zero potential. you have to give a little if you want a little, you can't charge for everything! especially in a game w/ no apparent point to it...
Feb. 06, 2012
good idea, but needs some serious work on controls and firing speed, it seems like i shoot a missle, then goto shoot another, and get killed by oncoming enemies
Developer Reply
i too think same now ,need to sit for some time on this game.
these types of games really need to be mouse controlled, or have that option, not bad, but starting over everytime your ball goes flying past that tiny platform is annoying.
hit detection needs SERIOUS work. i hit the puck on the side of the paddle, and it goes in my goal every time....
Feb. 05, 2012
having to restart at the beginning of a dungeon every single time u die, as opposed to the room or even the floor you're on is REALLY annoying. great game other then that
Jan. 30, 2012
really? advertisements in a shitty online game? not to mention there is zero learning curve...
Hey sorry .. advertisements were for some place else .. forgot to remove them will do that asap. and about zero learning curve could you please elaborate ? I am still a student and an indie developer .. so your feedback's are very valuable to me.
Jan. 29, 2012
shockingly bad isn't a strong enough comment.
Jan. 14, 2012
i've been a player on your site for awhile, but if you're going to put it on here u should open up more maps, playing a relatively small map over and over is mind numbing.
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