another observation: i came back to play this, because i think it has promise, but why do the different difficulty levels give you the same ammount of $ ?? whats the point of playing on anything but easy over and over if theres no gain to play on something harder?
why not just have auto fire on.. its a shooter, when are you NOT wanting to fire? also, why can't i go in the store at the end of a level, why do i have to wait til i die, or kill myself off to get upgrades when i've maxed out weapons?
looks alot like enigmata, in fact i'd say the enemies are direct copies, but the fact that u can't kill the majority of LEVEL ONE, and the upgrades are clunky at best, i'm giving it 3/5, it's decent, but needs alot of work, and some balancing
its a decent game. anything w/ locked content however gets an automatic 1/5. i'm not going to some other website just to have to play it all again to unlock something. the only redeeming thing is equiping the mayor guy who gives you $100/day bonus, and just recycling the days over and over to beef up, that said, even w/ the best equipment on, i can still get beat on by the first lvl mobs which is retarded.
difference games w/ timers are stupid, if you insist on timers, make it ensure a difference in the score, not in automatically failing the game. I wish i could rate it lower then 1/5 for this alone.
game like this, you really need to be able to see farther ahead to anticipate better. that coupled w/ the extremely slow traverse speed of your dot make this game fail.
oh look, you can't do ANYTHING except whack away endlessly unless you cough up real money, this game has zero potential. you have to give a little if you want a little, you can't charge for everything! especially in a game w/ no apparent point to it...
good idea, but needs some serious work on controls and firing speed, it seems like i shoot a missle, then goto shoot another, and get killed by oncoming enemies
these types of games really need to be mouse controlled, or have that option, not bad, but starting over everytime your ball goes flying past that tiny platform is annoying.
having to restart at the beginning of a dungeon every single time u die, as opposed to the room or even the floor you're on is REALLY annoying. great game other then that
Hey sorry .. advertisements were for some place else .. forgot to remove them will do that asap. and about zero learning curve could you please elaborate ? I am still a student and an indie developer .. so your feedback's are very valuable to me.
i've been a player on your site for awhile, but if you're going to put it on here u should open up more maps, playing a relatively small map over and over is mind numbing.
i too think same now ,need to sit for some time on this game.