A bit too short to my mind, but good nonetheless.
As creepy as it must be : not too much, not too lightly.
And one of the rare games that made me want to comment it.
Graphics may not be awesome, but a good game doesn't need good graphics, it just needs good gameplay, and this one has it.
challenge 15
Played it at once, so I have better chance for a heal card.
Lucky ! I got Mi-Go Healing !
Computer turn... a hound who instantly kill me.
Lame challenge : I have better chances winning national lottery.
Nothing pisses me off more thant when I'm trying 5 or 6 times a move that won't work... and when the walkthrough tells me to do EXACTLY what I've done before.
Turrets are a waste of ressources : they're easily destroyed and you have to build and upgrade any of them again from the beginning.
It would be better if you could just rebuild previously upgraded turrets in their former state.
Anyway, fighters are top since they keep their upgrades when respawning and they drive enemy fire away from your carrier starship.
Upgrade all repairing drones to the max : you need it several times, especially in hard mode.
Upgrade your main cannon to defeat big enemy ships.
Then, add turrets : more basic turrets are better than fewer upgraded ones.
When upgrading your turrets, star with rear turrets : they're less targeted by enemy ships.
Upgrade fire rate and firepower. HP can't be upgraded enough to be interesting.
Too straightforward : you don't choose what to do next, the story decides all.
Anyway, I really like the fighting system and the real differences between each character.
Great artwork, too.
A good game.