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jeremyosborne's Comments

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Neurolight

Play Neurolight

Oct. 15, 2007

Rating: 0

I know this game will eventually make me slam my head against the wall, but dang, what great execution for a "simon says" style of game. And EXCELLENT music.

Papa Louie: When Pizzas Attack! - Kongregate Version

Play Papa Louie: When Pizzas Attack! - Kongregate Version

Oct. 14, 2007

Rating: 0

Mario bros. meet burger Time.

Papa's Pizzeria

Play Papa's Pizzeria

Oct. 14, 2007

Rating: 0

Games should be fun. This game is definitely that. This game falls into a theme of patience games, rewarding the enduring and thoughtful players more than the quick fingers. It doesn't punish too harshly, yet doesn't give rewards unjustly. I like it. Solid 4/5. (Yes, in a real pizza shop you have timers and mechanized ways of doing things, but this is a _game_, not real life.)

PlanesWar: First Ascension

Play PlanesWar: First Ascension

Oct. 10, 2007

Rating: 1

Cool game for a 4 week game design sprint.

ButtonHunt

Play ButtonHunt

Oct. 10, 2007

Rating: 0

the last line of my previous comment should have read, "and many other adjectives I use for [games on kongregate]."

ButtonHunt

Play ButtonHunt

Oct. 10, 2007

Rating: 0

This seems like a first attempt at a game, or perhaps a, "Let's make an entertaining, fun game as simply as possible." So, for that, I give total props. The penguin and concept art cracked me up. I agree with phamen11 about the polish jokes being renamed. If you knew me in real life, you'd know I am not into politically correct things, but why not offend everyone instead of just one nationality ;) Suggestions for the next version: more, better, different and bigger. I'd play a sequel to this because it's fun, and fun is way better than arduous, frustrating, painful, want-to-stab-my-eyes-out-with-rusty-forks, and many other adjectives I use for games on here.

Line Game

Play Line Game

Oct. 10, 2007

Rating: 0

This is a good game. Someone tagged it as frustrating, and in my opinion that's an accurate tag. The badges are graded appropriately (Impossible is just about that), and I find myself drawn back here every couple of days after I've calmed down enough from my previous attempts.

colourPod

Play colourPod

Oct. 09, 2007

Rating: 0

Good, well thought out reflex-puzzle game.

StormWinds

Play StormWinds

Oct. 09, 2007

Rating: 0

What works about this game is the art and the concept. The execution needs an overhaul. The machine gun is simply over powered in the lower levels, and possibly all the way through the game. I'm not willing to pay for content for a game like this, it just doesn't have enough depth. There's a lot that can be done here, but I wouldn't consider this a final product.

Max Mesiria Chp2 RPG

Play Max Mesiria Chp2 RPG

Oct. 09, 2007

Rating: 0

I love watching the evolution of flash games over time. Good game.

Caravaneer

Play Caravaneer

Oct. 06, 2007

Rating: 0

I still give this game 5 stars. Love it, it reminds me of Fallout and my old favorite Wasteland. BUT DAMNIT! I GO TO SAVE MY GAME AND IT LOCKS UP AFTER 2 HOURS OF PLAY??? THAT SUCKS!

StarShine

Play StarShine

Oct. 05, 2007

Rating: 0

Great game. Needs two UI improvements: ability to retry without moving the mouse (although I guess that's part of the challenge), sometimes guide arrows on stars will light up when the shot will not actually hit a star.

Generic Defense Game

Play Generic Defense Game

Oct. 05, 2007

Rating: 0

What I love is that there is no false advertising about this game. It is generic, and it delivers well on those claims.

Treasure of Cutlass Reef

Play Treasure of Cutlass Reef

Oct. 05, 2007

Rating: 0

The possibilities for this game are endless. Would love to see a fleet commander option.

Draw-Play 2

Play Draw-Play 2

Oct. 05, 2007

Rating: 0

I like this game. A+ for creativity and taiko drums.

More Bloons

Play More Bloons

Oct. 05, 2007

Rating: 0

Fun, but I always hate games that force offscreen stuff. (e.g. monkey near the top of the screen, I *must* throw off screen. Can't watch angle, blindly wait for throw to return to screen.)

Ancient Origins{flying fish}

Play Ancient Origins{flying fish}

Oct. 05, 2007

Rating: 0

The concept is good, and this could seriously be a good game (creates the sort of tension that Ragdoll Avalanche creates when I play it). HOWEVER, FIX THE MOUSE TRACKING. Guiding my flying fish is like aiming a hunting rifle that shoots 20 yards to the left and makes me wait 10 seconds between when I pull the trigger and when the powder ignites.

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