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jessie_f_'s Comments

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Card Hunter

Play Card Hunter

Sep. 01, 2015

Rating: 2

Is there a way to restart everything? It's been so long since I played that I've lost all of my skill and understanding of my characters, so it'd be fun to restart from the beginning of the Campaign, a sort of New Game Minus (everything), to get up to speed.

Developer response from FlaxativeCH

You can email support@cardhunter.com asking for a reset which will remove all your character, item, and adventure progress.

Earn to Die 2: Exodus

Play Earn to Die 2: Exodus

May. 31, 2015

Rating: 4

Also, I love how they still haven't figured out that the guns suck when it automatically unloads into the early enemies when you don't need it. It's been several games, guys.

Curl Up and Fly!

Play Curl Up and Fly!

Apr. 01, 2015

Rating: 0

The most fun part of the game is how we have to totally avoid the "More Total Objects" upgrades since those inevitably mean that as your rocket goes faster you will run into all of those balloons and lose your momentum.

The Peacekeeper

Play The Peacekeeper

Mar. 15, 2015

Rating: 3

This is pretty great, as I remember, but it's too easy to wind up on the last boss with too few upgrades and no real way other than grinding 2000 gold at a time to get more to face the three-on-one boss.

Socrates Jones: Pro Philosopher

Play Socrates Jones: Pro Philosopher

Mar. 11, 2015

Rating: 0

Also, Hobbes is so delightfully hammy.

Socrates Jones: Pro Philosopher

Play Socrates Jones: Pro Philosopher

Mar. 11, 2015

Rating: -4

Wow, this is like philosophical Pheonix Wright. I like it.

Card Hunter

Play Card Hunter

Feb. 11, 2015

Rating: 2

I do have another minor complaint, and that's that at the higher levels there isn't much in the way of choice. At the lower levels it feels like there are two or three different Quest-paths you're following, but by Level 13 or so it seems like the game gets a lot more linear, so that if you can't be a particular threat the only solution other than finding some lucky combination of equipment and RNG is to grind the level one lower once a day.

Card Hunter

Play Card Hunter

Feb. 07, 2015

Rating: 9

It'd be nice if we could take back Move cards like we could other cards. Like when we hit the wrong non-Move card we can take it back and say 'nah' but when you hit the wrong move card you're forced to move, or at least reposition, which if you suddenly realize that one of your other characters really needs to move or die is...a problem.

Developer response from FlaxativeCH

Pretty complicated reason why we can't do this right now. Thanks for the suggestion though.

Card Hunter

Play Card Hunter

Jan. 31, 2015

Rating: -1

I will say that the second fan-made challenge is pretty close to impossible, or else I suck. Also, as a desperation move I tried to treat the pawn like a pawn, rather than a 'insta-death' and as it turns out, it doesn't actually function like a pawn should, so that sucks. It can attack even from the side.

Developer response from FlaxativeCH

If you have armor, try to stand on the victory square. If you have attacks, try to go after the bishop. A lot of folks consider the 2nd map to be the easiest of the three, so I'm sure you can get good advice from the in-game World Chat! :)

Card Hunter

Play Card Hunter

Jan. 30, 2015

Rating: -1

I'm really liking it, but there's some sort of bug. When I logged in today to continue, try again with a battle I lost, there was a 'hints' button that I could read up on, but no way to continue the battle and no way to go back, so now I'm sorta stuck and unsure what to do.

Developer response from FlaxativeCH

If you're still experiencing this, please e-mail support@cardhunter.com with your account details and we'll try to fix you up.

The Enchanted Cave 2

Play The Enchanted Cave 2

Jan. 23, 2015

Rating: -6

I'd like it if saving the actual game when it says it does worked. I save the game, but when I die (like, for instance, after having gone all the way to the final level, 80, and just barely dying and then having to redo levels 40-80 all over again... Ugh, I know it'll be downvoted, but if it gives you a save option *in* the dungeon, it should actually work and be usable.

Paladog

Play Paladog

Jun. 24, 2014

Rating: 0

Current thought. It's really annoying when, out of nowhere, the difficulty of the game doubles suddenly. Level 12 of The Forest of the Dead suddenly ramps up the difficulty so far that even I, who has been level grinding like crazy and upgrading to ridiculous levels, is completely overwhelmed. It's sorta arbitrary, but I guess the big 'problem' is that the kick attack of the Boss always works, thus making it impossible to build up a solid line of attack.

Paladog

Play Paladog

Jun. 10, 2014

Rating: 2

A way to downgrade the quality of the images to prevent the lag that seems to be happening would be great.

10 is Again

Play 10 is Again

Jan. 04, 2014

Rating: 0

Sorry about that. I just thought that it read "Make -2" and so that's what I was trying to do, though I should have remembered that it was 'Make 10'. I obviously saw it wrong, and I apologize for wasting everyone's time.

10 is Again

Play 10 is Again

Jan. 04, 2014

Rating: -11

Broken. On the fourth level, you need a -2. You have a +/- thing that flips it around, and 2 6's and a 2. So, you combine the six and the two, put it through the negative, and then you have a -8 and a 6, which equals -2. But when you do that it doesn't accept that answer, so you try again, and again...a fun game, and I loved the first, but it's broken at least at places. Still, fix the bugs and this is a clear 4 or 5/5

The Peacekeeper

Play The Peacekeeper

Jul. 28, 2013

Rating: 3

There should be a badge given for maxing out all of the stats. It should be worth thirty points. It's name? Peace At Any Price

Dude and Zombies

Play Dude and Zombies

Jul. 01, 2013

Rating: -8

Like ALL of these games, its controls are horrible. Having to use the arrows and also press the mouse, especially on a laptop, ends in frustration, which is why I like games with auto-fire, or button-fire. So, yeah, pass...though it does look to be a good game otherwise.

Clockwords: Prelude

Play Clockwords: Prelude

Mar. 10, 2013

Rating: 3

"I had a horse like you once." For some reason I burst out laughing at that point.

Fear Less!

Play Fear Less!

Mar. 09, 2013

Rating: 0

I like this a lot, but it's really frustrating to get the 120s. There are several places which seem like 'you pretty much lose if you are not in the right place.' Like how you can be jumping to avoid something, and you come upon one of the patented problems. I just got to 118 seconds before being stopped by a stupid floatin head as I was jumping over a mushroom. At that point I was willing to scream, and my heart was racing. Which is a great feat to have the game do, I suppose, but it is just frustrating, especally when I have everything else. A more solveable problem is that we should be able to turn off power-ups at will. What I wouldn't give to be able to take a hit early on, NOT regenerate, and actually be able to SEE some of the 'You die if you are in the wrong position' traps coming. Instead I see them right as they hit me.

Qoosh

Play Qoosh

Jan. 21, 2013

Rating: -1

I can't even get out of the second chamber. There's probably some obvious method, but it's too high to just click-warp, and I can't seem to warp and then jump, or jump and then warp.

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