I think ropes should dissapear, if they are cut through. I always got that metal ball being stuck, because of one rope hanging at it's side, in level 27.
47,656$ final salary. I doubt that's enough to pay three crashed planes and all those innocent persons' funerals... Not to mention the fine for 120 times manslaughter.
So many questions in my head....
Why are there a purchase buttons in the Day-Stats, but they don't do anything?
Why do battering rams bleed?
Why are those mages moonwalking on my castles roof?
Why do the infos say I could create archers, but instead there is only one dude on the bastion? Why isn't there a mute music only button?
The game is looking good but it could still handle some polishing.
But trying to crawl through a hole in a wall while trying not to hit the water is kinda frustrating. The baloon is hanging on the other side, and the vessel flips around...
Can't say what is more awesome, the way baloons are "lives" and map-objects, the cute design or the rare fact that this game has good looking smoke sprites.
And that's how one guy with identity crisis made a whole city running around in panic.
So what's the message? There is no "Evil" or "Good"? Or more like: "Perfect equilibrium can only be archived in an endless battle of Ying vs. Yang."? Or is it more in the "don't be crowd, don't follow" direction?