Give them an AI to seek beds automaticaly, add beds too ofc, and make the player focus rather on building an epic 17th century building instead of dragging guys around.
Good gameplay, valid equipment system, very poor level design
When i fought the brown baron I fell in the pit of fire and was, since I activated the respawn stone there in my search for a way up, trapped there, slowly dps-ing the regging baron down. So much clicking at the same position though...
A very enjoyable defence shooter, I loved the trap system and the search/repair mechanics. Could be a little bit more polished on the art but I respect that realistic graphics are harder to do than cartoony or abstract ones
I'm stuck with a shroom in my hand and a fluffy bounce pillow. Can't drop the shroom, could re-transform the fuffy but it froze in animation/does not go for the death berries. Bugfix or level-reset button pls :P
I'm no mechanic, but I think there should not be stars inside of a clocktower. Or ist it made of glass. Or is the clocktower in the far distance and that isn't a light transparent glas window clockface?