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jmarley108's Comments

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Onomastica

Play Onomastica

Jun. 27, 2013

Rating: 2

Short and simple. I like the occasional short game, so no complaint there.

Daymare Cat

Play Daymare Cat

Jun. 26, 2013

Rating: 0

Nice! Pretty art, good music, interesting game play. Fun, short game.

Linkz!

Play Linkz!

May. 31, 2013

Rating: 1

The beginning levels were so easy that the game seemed dull at first. There didn't seem to be much point. It wasn't until around level #20 that it started to become a challenge. When I finally had to think about the puzzle, it became a surprisingly fun game.

Jeweltasia

Play Jeweltasia

Apr. 22, 2013

Rating: 2

This starts off entertaining. I like the variety of levels, some timed, some limited by numbers of moves so it's more about strategy. But as others have noted, at the higher levels it starts to come down to luck. Some scenarios are just unwinnable and so you have to re-play them over and over until the pieces fall just right. It's just not fun at that point.

Magnetized

Play Magnetized

Apr. 16, 2013

Rating: 0

I personally found the game frustrating as I'm very bad at games that require precise timing. However, I give it good marks for being a different kind of game. It's nice to see some variety and not just more of the same old thing.

Numeric Bomber

Play Numeric Bomber

Apr. 08, 2013

Rating: 1

I like the idea of this game, but the physics are frustrating. The level of math is very basic, so you imagine this game being designed for fairly young children. Yet children of that age don't have the fine motor skills for the precise moves necessary on some levels. It leaves me with the feeling that the either the game play should be easier (for younger children) or the math should be harder (for more skilled gamers).

Big Bubble Pro

Play Big Bubble Pro

Apr. 04, 2013

Rating: 25

Interesting concept, but I really disliked the controls. Having growth determined by mouse-over (rather than click) makes it awkward and thus not very fun to play.

Cloud Wars - Sunny Day

Play Cloud Wars - Sunny Day

Mar. 27, 2013

Rating: 1

Decent enough game play. It's not quite long enough or challenging enough for a top game, but it's a nice short-term diversion.

Walking up the wrong escalator

Play Walking up the wrong escalator

Mar. 24, 2013

Rating: -5

This isn't actually a game. It looks more like someone was just testing their programming skills. There are too many incomplete "games" like this cluttering up Kongregate.

Mouse House

Play Mouse House

Mar. 15, 2013

Rating: 3

There are dozens of games just like this, but I had to give this an extra star for the animation. The poor little mouse is so sad when you drop the cheese.

Fruitz fall

Play Fruitz fall

Mar. 15, 2013

Rating: 0

It has potential, but the demo version isn't challenging enough. Pretty much all the levels are a guaranteed win.

Sphere Maze

Play Sphere Maze

Mar. 15, 2013

Rating: 0

Interesting concept, but the controls feel really sluggish so it's not particularly entertaining to play.

Toy Story 6 Differences

Play Toy Story 6 Differences

Mar. 10, 2013

Rating: 0

Many of the differences are subtle color shifts. This isn't going to be a good game for anyone who is color blind or trying to access on a cheaper monitor. I normally like spot-the-differences kinds of games, but I quit this one on the second picture. When the difference comes down to one image being an item being blue-ish purple on one side and just blue on the other? Not fun.

de Blob 2 Revolution

Play de Blob 2 Revolution

Feb. 20, 2011

Rating: 2

Too easy to be entertaining as a challenge and too slow to be entertaining as a diversion. (I'll give them the benefit of the doubt and hope that the console version has more challenging levels or at least smoother game play, but as an ad for that game this fails.) I also found the repetitive background music annoying after awhile and the only option for switching it off mutes all sound.

ClueSweeper

Play ClueSweeper

Mar. 13, 2010

Rating: 0

This game has potential, but it was a bit glitchy. I ran across several clues with the word "undefined" where presumably a suspect's name should have been. "...clue reveals undefined is..."

Bowmaster Prelude

Play Bowmaster Prelude

Mar. 06, 2010

Rating: 0

The levels are too long and repetitive to keep the game interesting. I prefer a little more variation and action in my games. I'd lost interest in this long before I achieved the badge and a game shouldn't feel like work.

Bowmaster Prelude

Play Bowmaster Prelude

Mar. 06, 2010

Rating: 0

There was a long delay between completing the final level and being awarded the badge. In the meantime, the game re-set to level 1 which worried me momentarily that I'd lost my chance at the badge (without even a screen shot to prove I'd made it), but the badge was automatically awarded a few minutes later.

SNAFU Tower Defense

Play SNAFU Tower Defense

Nov. 10, 2008

Rating: 0

Not challenging enough to hold my interest for long. I beat every level with minimal effort. I thought it was clever that the spawns were animated as tanks full of soldiers and liked that the maps varied in size and obstacles, so the game has potential. There just needs to be an increase in the difficulty before I'd rate it higher. 3/5

Whiteboard Tower Defense

Play Whiteboard Tower Defense

Oct. 01, 2008

Rating: 0

Not bad. Cute creeps. I love these tower defense games so I'm always happy to play a new one. The problem I had with the game was that even with the low quality setting, the game still lagged noticeably affecting tower placement, selection, and ability to upgrade quickly. I'd also like to see a menu/re-set option so that you can easily abandon what you realize is a doomed maze and start over.

Casual Gameplay Escape

Play Casual Gameplay Escape

Sep. 08, 2008

Rating: 0

I think this had a pretty good balance between frustrating versus solvable. Room escape games tend to irritate me because there's always some simple place where I get stuck and have to peek at the comments for hints. In this game it was when I had the posters, but couldn't figure out how to find the puzzles they were clues for. Once I actually got the puzzles open, I was able to solve them on my own. (Escaper #18999)

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