Nice game; reminded me some of Factorio. It would be nice if the internal economy had more choices; right now it doesn't matter much where you build the factories, and there's enough resource flow to support everything. So the non-crystal resources end up not really mattering.
Hi, its certainly inspired by factorio :) I'm always struggling between making the game more complicated and thus more demanding, or keeping as is. The problem is that there are already a lot of players which are overwhelmed with the current system already. If I increase the difficulty, I would loose all that players
On heroic, I had 32 troopers without enough food or space to live and none of them were dying (even though messages popped up about troopers starving to death every so often, it didn't actually happen)
Great game! Two bugs:
1) Troopers don't actually starve to death (I think this makes food useless!)
2) Towers target enemies even after I have already fired on then
Hi jonathanpaulson! Thanks for playing the game. For 1.) There's a min trooper limit, depending on which difficulty. In normal, if you have less than 5 troopers, they can't starve to death (so players can still recover, albeit difficult). For easy, troops can only starve if you have at least 25 troopers. 2.) Yeah, the tower ai is a bit stupid atm. I think a few players wanted some options so towers can target either the weakest/strongest/etc too.
Hi, its certainly inspired by factorio :) I'm always struggling between making the game more complicated and thus more demanding, or keeping as is. The problem is that there are already a lot of players which are overwhelmed with the current system already. If I increase the difficulty, I would loose all that players