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JustAnotherVoice's Comments

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Last Defense

Play Last Defense

Jul. 13, 2010

Rating: 2

How many bomb boys do you need to make that line of upgrades worth while?

GrindQuest Beta

Play GrindQuest Beta

Jul. 07, 2010

Rating: 6

Would it be possible to add spell/ability usage priorities? Using a 5k+ pyroblast for 300hp (or 1k+ fire blast on 20hp) just makes me headdesk, especially when there is an unhurt mob right next to it.

GrindQuest Beta

Play GrindQuest Beta

Jul. 01, 2010

Rating: 0

is the spell Blizzard broken? I can't see any damage being done by it.

Sniper: Hostile Territory

Play Sniper: Hostile Territory

Jun. 27, 2010

Rating: 2

A bit too much drift in the cursor for my liking. Other than that, it's a bit short but otherwise alright to waste 10 mins on.

Million Dollar Tower Defense

Play Million Dollar Tower Defense

Jun. 27, 2010

Rating: -1

Hate the way levels toggle back to incomplete if you go back to redo previous missions in the story. Design feature or bug?

Protector IV

Play Protector IV

Jun. 16, 2010

Rating: 26

4 things: (1) the protectopedia is woefully inadequate. I had no idea what the difference between "loot" and "steal" was until I found heroes with those abilities. (2) virtually all of the melee characters are useless (aside from Reavers, those things are evil), just like in the previous games. (3) once Watchers are avaliable, all of the other basic units are rendered worthless. (4) Basic vs Advanced unit balancing needs work. There are lots of advanced units that are rendered worthless because their basic counterpart is much better (Engineer vs Techomancer, for example)

Protector IV

Play Protector IV

Jun. 15, 2010

Rating: -1

Once you get Watchers, the game is almost broken XD

GrindQuest Alpha1

Play GrindQuest Alpha1

Jun. 13, 2010

Rating: 0

Incredibly zen. 5/5

Fox Fyre

Play Fox Fyre

Jun. 12, 2010

Rating: -1

Scratch that about the mini nuke doing more damage

Fox Fyre

Play Fox Fyre

Jun. 12, 2010

Rating: -3

Why do the weaker versions of the weapons become better than their big brothers? The mini nuke ends up doing more damage and fires faster (with less range). The thumper does more DoT than the super thumper...

Days of The Dead

Play Days of The Dead

Jun. 12, 2010

Rating: 0

Has potential. It's a bit too short and a bit too easy, especially towards the end. The arrow storm/arrow rain is a bit over powered too, especially when compared to meteor. Spammable and can be upgraded much faster.

Army Tower Defence 1

Play Army Tower Defence 1

Jun. 11, 2010

Rating: 1

Has potential, but would not play again. Maybe when 2 or 3 comes out, and the gameplay isn't as dull/easy.

The Roaring Twenties

Play The Roaring Twenties

Jun. 10, 2010

Rating: 7

Interesting concept, but flawed execution. Aside from the worker/job ratio, the delay in making characters selectable again (after checking in) is irritating, especially if you're trying to check in multiple people.

Massive War

Play Massive War

Jun. 09, 2010

Rating: 1

One of the air bases seems to be bugged. The 2nd from top enemy air base never seems to take damage.

Protect The Castle

Play Protect The Castle

Jun. 09, 2010

Rating: 4

Pretty damned bad for a "complete" game. Buggy controls and special abilities don't have pricetags

Zombie Exploder

Play Zombie Exploder

Jun. 07, 2010

Rating: 0

Interesting concept, even if it gets dull very quickly.

Defenders of the Light

Play Defenders of the Light

Jun. 06, 2010

Rating: 2

Not bad, not great. Too easy to complete, and not being able to tab out once a few cannon towers were upgraded made it far too dull.

Liberate the Souls

Play Liberate the Souls

Jun. 05, 2010

Rating: 0

Yeah, no. A bible thumping version of "where's wally?", the targeting reticule could be larger. several clicks to get crosses tagged. Rather dull concept, but i do like the sepia...though not much consolation.

Tibia Tower Defense

Play Tibia Tower Defense

Jun. 04, 2010

Rating: 2

Something as simple as a speed up button would easily give this another star.

Elona Shooter

Play Elona Shooter

May. 29, 2010

Rating: 0

if only the RNG wasn't quite as painfully random XD Incredibly frustrating to get to day 40+ only to realise none of the weapons you have are worth upgrading or using anymore

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