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JustAnotherVoice's Comments

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Mad Trucker 2

Play Mad Trucker 2

Nov. 01, 2010

Rating: 1

Rest stops are too random and too far between. 2 or 3 days without food, then 2 or 3 days without fuel? WTF?

Hidden Hints-Celtic Festival

Play Hidden Hints-Celtic Festival

Oct. 19, 2010

Rating: 3

dear lord, what is that sound when i click on the brown pieces of paper?

Road of the Dead

Play Road of the Dead

Oct. 14, 2010

Rating: 3

Am I the only one who wants a redneck riding shotgun...with a shotgun?

Morbid - Chapter 1

Play Morbid - Chapter 1

Oct. 08, 2010

Rating: 117

There's a lot more guess work and random clicking involved in this, when compared to the other point'n'click adventures from you guys. The silent hero doesn't really work in this case, imo.

Bunny Flags

Play Bunny Flags

Oct. 07, 2010

Rating: -3

Reasonably polished but far too easy before it gets far too tedious. The "next wave" button should really double as a fast forward button too. Exp spread is a bit funny: some levels will get your 3 or 4 levels while others barely get enough to level once.

Scorched Land Defence

Play Scorched Land Defence

Sep. 25, 2010

Rating: 0

What exactly is "tower init time"?

Scorched Land Defence

Play Scorched Land Defence

Sep. 24, 2010

Rating: 1

Buggy. Guns sometimes stop firing for no reason.

Air Attack TD

Play Air Attack TD

Sep. 23, 2010

Rating: 1

What is this, I don't even...

Incoming

Play Incoming

Sep. 23, 2010

Rating: 0

Has potential, but the difficulty spike after the 1st boss is impossible to keep up with

DIY TD

Play DIY TD

Aug. 25, 2010

Rating: 0

Water counts as walling to mechs.

DIY TD

Play DIY TD

Aug. 24, 2010

Rating: 1

(1) Accuracy seems to be a very hit or miss affair (literally). Sometimes you can't hit a thing while others, the enemy doesn't stand a chance. (2) All the juggling in the world doesn't help when they can blow up walls faster than you can set them up. Introduce wall HP, maybe, or walls that take more than 1 bomb to blow up? Money is a problem: there isn't enough to keep up with the enemy HP or numbers increases, which frustrates me more than I find the challenge fun.

DIY TD

Play DIY TD

Aug. 24, 2010

Rating: 1

You may want to change the description of the rapidfire turret, since it doesn't home in. The "homing shot" tag is misleading.

escape from room 487

Play escape from room 487

Aug. 22, 2010

Rating: -1

That made no sense at all...

House, M.D. Brainstorm

Play House, M.D. Brainstorm

Aug. 19, 2010

Rating: -1

I'd love to say "not bad for a handheld game" but I can't. An 80s game with a 00s veneer is still an 80s game but without the retro charm. Bleh cash-in on a great series.

Castle Guardian

Play Castle Guardian

Aug. 19, 2010

Rating: -2

Alright idea, but poor/incomplete gameplay execution. Lags when achivements pop up. Coins depop far too fast later on. No autofire. What exactly is the benefit of the mage over rage?

Sift Heads World Act 4 - Cold Memories

Play Sift Heads World Act 4 - Cold Memories

Jul. 27, 2010

Rating: 2

Poor when compared to the other acts. Much shorter, and a surprising amount of bugs, given the quality of the other installments. Was this rushed out the door? Still, better than the average flash game.

Flash Trek: Broken Mirror 2

Play Flash Trek: Broken Mirror 2

Jul. 22, 2010

Rating: 0

The jump between starter "one hit and you're dead" ships to more stable platforms (light tugs, at the very least) is too big, imo. It gets dishearteningly boring very quickly.

Naval Defence 3

Play Naval Defence 3

Jul. 21, 2010

Rating: -3

3? Really?

Bubble Tanks Arenas

Play Bubble Tanks Arenas

Jul. 19, 2010

Rating: -2

New gun types don't show up for me after unlocking.

Ultimate Cannon Strike v1.2

Play Ultimate Cannon Strike v1.2

Jul. 14, 2010

Rating: 2

Needs a wider field of vision or more standard(1 shot range finding) rounds, imo. Big step up from Naval Defence tho.

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