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JuzzieJT's Comments

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Legend of Pandora

Play Legend of Pandora

Dec. 30, 2012

Rating: 5

re: All the complaints I see in the top comments, can be boiled down to one simple thing. Devs didn't bother to playtest their own game or even get someone to do it for them.

Boomshine

Play Boomshine

Dec. 27, 2012

Rating: 1

Artistic, stylish, even ambient little game but with virtually zero strategy involved. When the entire game can be finished by clicking the same spot without any difficulty of timing/avoidance/strategy, you know something's up.

Berzerk Ball 2

Play Berzerk Ball 2

Dec. 22, 2012

Rating: 1

Way too grindy, way too difficult to get anywhere. Spoils what could potentially be a decent game.

Engage

Play Engage

Nov. 26, 2012

Rating: 3

So, you're sending in a chopper to pick me up from the place that I needed to locate on foot? Did it not occur to you that it might be easier to search in this open plain by helicopter? No? Ah well.

Trigger Knight

Play Trigger Knight

Nov. 23, 2012

Rating: 0

So. I know you need early gold tickets, upgrade sword whenever possible, armour upgrades only when at low hp, and carry a spare divine edge late in the game just in case. Why is it that playing optimally over 20 runs still results in no wins? Oh, it's so simple really - the game simply refuses to give me an early gold ticket nor a late divine edge.

Into Space 2

Play Into Space 2

Oct. 14, 2012

Rating: 4

Landing on Mars? meh! You haven't played Into Space 2 until you've brought a blimp up to 300,000 feet.

Card Monsters

Play Card Monsters

Sep. 28, 2012

Rating: 8

I just realised that I have to do 100+ battles in order to afford one Rare booster. That is terrible grind.

Shop Empire 2

Play Shop Empire 2

Aug. 28, 2012

Rating: 6

The sheer number of burglars who come to visit each night is absolutely astounding.

Papa's Wingeria

Play Papa's Wingeria

Jul. 10, 2012

Rating: 31

Dear Papa, so many different restaurants selling so much, and yet you can't seem to afford more staff than one?

WereBox 2

Play WereBox 2

Jul. 10, 2012

Rating: 1

"Suddenly, the country started running low on democracy!" Best ingame line EVER. Great way to hook players after 15 levels of monotony which usually characterise such games. 5 stars no doubt.

Arkandian Revenant

Play Arkandian Revenant

Jun. 30, 2012

Rating: 1

Difficulty ramp at the ending is ridiculous. It's quite something to play 95% of the game in 3 hours and then need to grind for another 5 hours just to beat the final boss. Add in a multitude of frustrating design flaws, 1/5 for game design overall. Did you even playtest the thing?

Arkandian Revenant

Play Arkandian Revenant

Jun. 29, 2012

Rating: 6

Enemies can block when stunned because...?

Pirateers

Play Pirateers

May. 12, 2012

Rating: 3

Protip: Gigaball is excellent for farming. Take on assault missions, eliminate the target and let the remaining boats chase you. When the swarm chasing you gets big enough, AOE them all in 3-4 shots. Kaching.

Pirateers

Play Pirateers

May. 11, 2012

Rating: 8

Lads, instead of complaining about the 'luck based' treasure hunt, have you ever tried NOT treating it like minesweeper? Clicking a point and attempting to guess from around it is not a good idea, I've had much better success by triangulating from two points close to the edge and a third one an educated guess from them. About 60-70% success rate this way.

Nano Kingdoms

Play Nano Kingdoms

May. 04, 2012

Rating: -21

Another virtually zero strategy game. >_> So much potential, such poor execution.

Use Boxmen

Play Use Boxmen

May. 01, 2012

Rating: 10

Game design is great and cute, would have been much nicer to have more placement puzzles rather than timing puzzles though.

Ninja Bear

Play Ninja Bear

Apr. 22, 2012

Rating: 2

oh my god, super cute sounds.

Immortal Souls: Dark Crusade

Play Immortal Souls: Dark Crusade

Apr. 11, 2012

Rating: 10

Freezes, gold medals are heavily luck based, cannot skip animations, hardly any tactics involved both in battle and equipment-wise, ridiculous dialogue. Potentially great concept but tardy execution; did you guys even playtest it before releasing? 1/5.

New Star Soccer

Play New Star Soccer

Apr. 09, 2012

Rating: 10

Plenty of people complaining about teammates not scoring, but if you know how to deliver the final ball better it does make a world of difference for your assists. It's not as simple as hammering a straight ground ball into your teammates' feet. Many times if you finesse a good chip and play them into space behind the defenders, or into a better angle to shoot, they'll deliver the goods. + if you've tried chipping and it works, for more gg and less qq.

New Star Soccer

Play New Star Soccer

Apr. 08, 2012

Rating: 3

Is it really as difficult as people are complaining? I've just got 10 10s in a row on level 7. The secret is probably in having a good relationship with your teammates; doing that, you can be at yellow heart whole match long and still have plenty of chances. The energy saved can then go into training. There might be matches where you don't do so well and get 3s-7s, ignore those and don't be discouraged. It's the number of Star Man you get that really makes the difference and boosts your star rating.

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