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kamyra's Comments

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We Become What We Behold

Play We Become What We Behold

Dec. 21, 2016

Rating: 1

Awesome. It's amazing how much of an effect achieve while doing so little. Hats off! (And 5 stars.)

Shop Heroes

Play Shop Heroes

Jun. 23, 2016

Rating: 4

About the tutorial: it's just too much at once. I don't even get a chance to look at the game myself. An option to turn it off for a while would help. Or even just an option to have her remain on the side so that i have to click her if I feel like continuing the tutorial.

Developer response from cloudcade

Thank you for the feedback! We'll pass this along to the team.

Shop Heroes

Play Shop Heroes

Jun. 22, 2016

Rating: 3

Would you stop pestering me with the tutorial popups and let me play the game already?!

Developer response from cloudcade

Hi there, we'd love feedback on portions of the tutorial you would like to removed or moved to a different time.

Jump Out! The Pinball

Play Jump Out! The Pinball

Jun. 21, 2016

Rating: 5

You've got to be kidding me, giving me lousy controls like these and then designing levels that require quick reactions... (I look at you, #17.)

Sky Quest

Play Sky Quest

Oct. 30, 2014

Rating: 1

I know that I am an amazing, awesome uber-player, but if - starting from some point very early in the game - I start getting 100% in every level on the first try, something's not right with the difficulty scaling.

Royal Warfare

Play Royal Warfare

Aug. 15, 2014

Rating: 3

I encountered a strange bug in the level introducing trolls: the rest of the wave was cleared but a knight got stuck fighting a ghost near the edge of the screen. (Don't know if the location matters...) I couldn't move the knight ('Can't move.'). While the clerics kept healing the knight, no one else felt interested in joining the fight. I guess the mages just enjoyed letting the tough guy feel his helplessness ;)

Developer response from platon_skedow

This is not a bug, but rather baldy implemented feature ) I'll try to fix it in the upcoming update.

Royal Warfare

Play Royal Warfare

Aug. 13, 2014

Rating: 1

Regarding the progress that wasn't saved - apparently that's an issue with Chrome. Sorry.

Royal Warfare

Play Royal Warfare

Aug. 13, 2014

Rating: 0

I just came back to this game and it does not remember my progress?! That's very disappointing, I was enjoying it a lot and looking forward to going on :(

Mighty Knight

Play Mighty Knight

May. 26, 2014

Rating: 18

Helpful things in many games: being able to see your character.

Mighty Knight

Play Mighty Knight

May. 26, 2014

Rating: 13

Things not to do if you have awful ally AI: Make levels that have allies fighting on their own with no chance of interaction from the player.

Pixelo

Play Pixelo

May. 21, 2014

Rating: 0

Just to clarify: I _am_ following the advice from the badge to skip as many levels as possible.

Pixelo

Play Pixelo

May. 21, 2014

Rating: 2

This would get 5 stars from me, if it didn't force me to play _tons_ of really easy levels before getting to challenging ones. (And I am assuming they do get challenging at some point. I haven't reached it yet.)

Magic and Empire

Play Magic and Empire

Feb. 17, 2014

Rating: -1

One last thing: The 100 wins claimed to be required in the medium achievement description are a lie. I've got almost 50 campaign wins (those you can check for) and I have done more arena than campaign (I haven't found a way to check the number for those).

Magic and Empire

Play Magic and Empire

Feb. 17, 2014

Rating: 2

You know what's even more fun than vague descriptions. Wrong descriptions: "When his turn begins, Conjurer doubles Golem's power." No it doesn't. Each turn it adds the starting power. 25+25+25+25+... != 25*2*2*2*... It's a world of a difference!

Magic and Empire

Play Magic and Empire

Feb. 10, 2014

Rating: 616

Gotta love descriptions like "deals heavy damage" and "has a good chance to". How am I supposed to plan anything with that?!

Earn to Die 2012: Part 2

Play Earn to Die 2012: Part 2

Dec. 12, 2013

Rating: 3

Having played some more I now hate slow motion with a passion. It really does slow you down. That's not what's supposed to be happening.

Earn to Die 2012: Part 2

Play Earn to Die 2012: Part 2

Dec. 12, 2013

Rating: 2

While not spectacular, the game really is fun. However, the slowtime sequences get really annoying really fast.

Bloons Super Monkey 2

Play Bloons Super Monkey 2

Nov. 13, 2013

Rating: 6

As has been said by others: _way_ too much grinding required. The amount of money required to buy upgrades and the amount of money given are ridiculously balanced. 2/5 for me.

Siege Knight

Play Siege Knight

Oct. 16, 2013

Rating: 1

Obviously, placing archers _on top_ of the wall would be madness.

Cyber Chaser

Play Cyber Chaser

Oct. 15, 2013

Rating: 3

I like it. But as soon as you get hit the first time it's close to impossible to make out the character. The invincibility flickering really doesn't work well.

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