I really don't get what people see in this game. It manages to both be too overcomplicated and also too simple. In the end, it barely matters how strategically you plan, but you just need to grind.
The base game does require quite a bit of a grind, but strategy and planning *significantly* speeds up that grind. A good smart player can reach the end-game after about 50 hours of gameplay, whereas someone without any strategy might take 100+ hours to reach it. So how you play does actually matter a lot in terms of speed of progress. Also, the Tournament game mode is 100% strategy without any grind (because all upgrades and bonuses are turned off, everyone plays equally, and strategy is the only thing that matters).
Kudos to the developers. I believe they are a small team, and when they realized that they messed up the new badges and everybody here was rightfully complaining, they must have been in panic mode, but they kept their cool and only posted very levelled replies here in the comments section, and they fixed the badges. Classy.
@elspood: But there is no connection between the Steam and Kong version, or is there? I don't think that buying the Steam version can affect anything here on Kong.
I just had 8 avocados get stuck together in an upwards wind flow on stage 32. They all perfectly lined up to block a broad pathway. The general idea behind this game is decent, but the execution is just bad. A game such as this must never ever be janky, but alas, it is. And the lives system is the icing on the cake. I really don't get it. Your team is named after this very site. You have been hired to make this site a better place by showing what kinds of great games are possible. Then why have these intrusive microtransactions? Shouldn't your games be free? Is the Kongregate management team really that shortsighted?
I really wish there was a way to change language. Some parts are not translated at all ("contract complete") and some are badly translated (literally "ONE is available now"..."ONE" what?).
Also, having to pay for each round beyond the first location is bad design.
@LostShinta: Wait, did you manage to remove your original comment/question? How did you do that? Sometimes, I would love to be able to do that as well, but I thought there was no way.
The base game does require quite a bit of a grind, but strategy and planning *significantly* speeds up that grind. A good smart player can reach the end-game after about 50 hours of gameplay, whereas someone without any strategy might take 100+ hours to reach it. So how you play does actually matter a lot in terms of speed of progress. Also, the Tournament game mode is 100% strategy without any grind (because all upgrades and bonuses are turned off, everyone plays equally, and strategy is the only thing that matters).