@wjyg: You seem like a nice guy, so I will reply. I think 3 things led to your downvotes: 1. Why post multiple, separate messages instead of combining them? 2. For most such messages, don't use this comment section, but the Discord chat icon on the bottom right. 3. Half the time I honestly could not even understand what you were trying to say.
@PSYKC: Yeah, dragging doesn't properly work for me either. Better switch to tapping in the menu. That works rather well, though I don't like that it adds arrows to the pieces, which makes the game easier.
It has some nice designs, but it's a terrible game. Typical Euro platformer level design combined with bad controls and wonky physics? Also why not just kill enemies right away instead of paralyzing them first? And why have this little kick animation instead of just running into an enemy? This animation keeps screwing up your jumps.
@LinkaBR: Nah, the current sorting is primarily by content and THEN by difficulty, and that's the right choice. Otherwise, you would have a badge for 10 kills at the top, one for 100 kills in the middle and one for 1000 kills at the bottom. That would be way worse.
I think Level X has an error? When you remove the 2 from the E, the horizontal line's total drops to 12, but the game still counts it as correct. It would be correct to leave the 2, and instead move the 0 to the N, but the game doesn't count that as correct.