@czaka Are we even sure that the achievement really counts the taps? It seems like the achievemebt bar even goes up with hearts beinggenerated without taps. (even though it says "taps")
This might be one of my favorite games of yours so far. I like how there are more and more running jokes being established, and this one also shook up the gameplay formula.
There's a good TD game buried within, but the grind is insane, and I don't like the amount of RNG. Heck, the grind is even worse than in the first game's level pack addon.
What a ride. A first, I hated this game, and was about to give it just 1 star. Decided to be kind and ended up giving it 2. Then stuck with it and increased it first to 3 and utlimately 4 stars. It really grew on me, and I am glad to have played it.
lol at the guy trying to berate the creator's English, yet writing "obstical" and "viarity".
On topic: Neat game, though I agree that the survival levels drag on a bit much.
I don't get it. It keeps telling me to go the station, but there is nothing I can do there to advance the game. I've talked to the monster numerous times.
I already gave it 5 stars and then came along the draded sliding puzzle. Why put something like this in here? It's just an overused cliché and simply doesn't fit.
Press shift to boost and hit an enemy with the front of your tank.