Why doesn't Dragonia give me any wood anymore? I already have the Dragon Tower and Palace, but I cannot finish the Huse, despite it being the lowest tier building.
Is there any way to set the language to English? The German translation is horrible. For example, "log" is translated to "Protokoll" = "protocol". It's like the translator only got a list of individual words to translate, rather than see the sentences in context.
After beating it and getting both badges, I gotta say: This is the kind of game I expect and hope to see on Kongregate. Not the stuff we've been seeing recently. 5/5 stars from me. So many clever levels in here that make you feel smart when figuring them out. Yet, such simple mechanics.
Your comment confused me, so I did some digging: apparently, Kong has changed their game submission process from "we're no longer accepting" to "please email us." Interesting. Thanks for bringing this to my attention (in a roundabout way.)
@transmitter6: 2 possibilities: Some players already played this years ago. When the badges now got added, they immediately unlocked for them, because the requirements were already met. And others just changed the computer date to some years into the future.
200 bonus points for having a certain amount of Kongpanions? When the scores are usually in the 10Ks? What's even the point? I treeks of terribly lazy design, and this permeates trooughout the whole gam.
@Kastorr: Does it ever change / get more challenging? It seems ike the game just keeps repeating the same few obstacles again and again and again. This has to be the most boring autorunner I've ever seen: Only 3 lanes, no variety, and basically 2 moves (jumping and using consumables - yay, microtransactions). I thought the previous game was ok, but this is a catastrophe.
@yiupang9999: Heart rate goes up with each girl that's been completed. Maybe in a previous run you finished a few girls, and in the current run not yet?
@alch2555: It's permanent even atfer resetting.
After paying through both tutorials, I gotta say that this looks extremely cool. It's just unfortunate that the serversare empty, and I don't have the time necessary to learn the ins and outs. You would hae to know about all the classes and the different skills and whatnot. I have too many real-life responsibilities for this. ^^
The leaderboards desperately need a scroll bar. Apparently, I can only scroll up/down extremely slowly via mouse wheel?
Also, >2 weeks after launch, I am at #46 with just 66,190 points? and #158 with 2,571 kongpanions saved? Goes to show that those badges are not well balanced. People lose interest in your game if it's not realistically possible to catch that dragon.
What's the point of artifacts being assigned to specific body parts (e.g. feet, hands, head), when a hero can still wear multiple pairs of boots? This game is so busted from top to bottom.
And the timer should be revised. I get it: The egg timer is a nice visual touch. But during hectic levels, I just cannot move my eyes over to it. We need a more clearly visible digital timer closer to the center. Or at least a countdown pop-in for the final 10 seconds or something like that.
@Arus51: The benefit in resetting the raid is that your hero levels will all be down to 0 again, so you can quickly rake in money in the event raid, spend it on hero levels, and thus earn 10K points and more within minutes each day. This way you get all daily rewards (including 8K stars).
Your comment confused me, so I did some digging: apparently, Kong has changed their game submission process from "we're no longer accepting" to "please email us." Interesting. Thanks for bringing this to my attention (in a roundabout way.)