I beat Pascal without looking up the law. Totally by luck, since I somehow managed to get three drops of spew to bounce off the stream and land on the other side. Lag, doesn't allow you to hit the button, you can swim in your spew.
Gentle Push: Start spewing right after your jump. The gravity slows you down the higher you get. Precautions: make a roof starting from the wall. It's ok if you have the right side a little open, as long as it reaches over the cliff.
Only one: Make a narrow cut starting from the ball and going left. If you're lucky, the ball will land on the fallen wedge and pole-vault into the star.
Interesting mechanics, frustrating deaths & traps, overall fun, and very satisfying victory. Gentle Push: It's not the fruit, it's trying to reach the top. The closer the mouse is to the mouth, the more thrust you obtain.
Not that hard to require a save point system, just blow all your cash on meds and you'll do fine. It's not like there are any weapon/equipment to purchase. Excellent and very fluid consistancy in artwork. Player Tip: Antidote heals Seal and Poison, but the magic spell "Purify" cannot be sealed and does the same thing.
K, moved to a faster computer at school and no more automatic misfires and no more mid-air bomb detonations. Saw a funny glitch where the weight fell off my catapult, but otherwise good if your computer is good. I have no idea how I got past 23 in two shots, it just somehow collapsed. 24 was beaten with rapid shots to the side. In otherwords, luck.
Ok, timed fuse + slow connection = blowing up in the air. When bombs can't even reach the people on 23, it's time to give up and play on someone else's computer.
Why does the automatic camera panning automatically cut my line? Shouldn't there be some way for me to look by pushing right once or not move if I push left/nothing?
Ok graphics, easy gameplay, and time based difficulty does not make up for luck based hi-score. Needs more skill factor and longevity to keep the player interested.
You can set difficulty in options. Default is 3, highest is 15. You can set it to zero if 3's too much. Oh, and you can block while punching in case they swing first. Not sure what slow motion setting does, maybe alot easier to block those flurries. Very challenging game, I hope the story lines come together clearly.