Imprisoner: yes, mods don't like religious arguments, however there can be religious discussions as long as it doesn't get out of hand. That's dependent on the mod in charge though. I know we've had discussions about things such as religion, politics, and heck even World War II and weren't stopped because we were discussing it in an appropriate manner. So no, this isn't hypocrisy at work.
Um, in the game it says there's a walkthrough. Just click the link if you're interested in help. Seriously easier than posting here. Anyways, yet another great mini-game in the series. Keep the puzzle games coming ^_^
I have to say, this is a very great tribute to games such as Streets of Rage. I absolutely loved those games. Gameplay flows very, very well. Easily a 5/5 for me.
Should not be rated so highly. The treasures are sometimes blocked by the gauges/maps, then in certain areas where you have to go through invisible walls you're unable to locate the treasure. It makes it more of a guessing game than anything in those situations. Gameplay isn't bad, but not original at all. I'll give it a 2/5 simply because it runs. Other than that, come up with something to make it different than every other game of this genre.
Ok, you fixed the main bug in the previous version. Overall a pretty good game, but would've liked to see some more originality in the game mechanics. 4/5 from me.
Well, I have to admit that that was a very quick bug fix. Just a single day to fix it. Congratulations, you may have just become my favorite developer for flash games.
Horrible. When you first start out, you get the choice to use space, mouse, or arrows to start. Well, the game glitches and locks all controls after you get out of the starting gate if you don't use the mouse to click. Also, I've seen the coaster go straight through the platform despite the entirety of the first car being on the platform I was jumping to. Lastly, the game IS stolen folks. Sorry, knigg developed it, but you guys keep downing his comments. Grow some sense people and learn to look it up.
Actually damijin, there is a game that uses monsters in pinball. The game is called Pinball Quest. Have never had a problem with the ball just falling in the drain in that. Definitely recommend looking into that game and it's mechanics for some help with the physics mate ^_^
On top of that, there is an issue I brought up earlier where in certain stages you can launch the ball and lose automatically without being able to even touch the ball. When this happens it does not touch a thing, it simply launches either down the sides (in the case of level 4) or straight down the center and being unreachable (level 1).
About the physics: when hitting an enemy, the ball magically teleports through them and then speeds up. Wouldn't the ball bounce off of the enemy with the same, if not less velocity? This happens when hitting anything and everything from what I've been seeing. The ball just randomly decides it wants to speed up. That definitely needs fixed.
Decent game, but definitely needs some fixes. One of the most annoying things is in the black swamp where launching the ball in a certain way causes you to be completely unable to hit it. The window for this is rather large as well, making it troublesome.
Way to beat the game easily with the exception of goblin army: goblin, valkyerie/dwarf engineer, phantom ghost, mad bull, were-tiger, and mighty guardian. Heroes are: Viegraf the Red, Cassandra, and Kara. Then just use shield to your hearts content. Guarantees a win against every epic level with the exception of goblin army when fully upgraded. For goblin army, you can probably switch two of the units out for sky dragon/angel and it'll work (haven't tested this yet)
Needs much better control over characters, namely the option to choose who/what to attack. Getting sick of the goblin rush stage taking an hour because my troops are stuck at the gate when it should take an entire 5mins.
Also a suggestion, make a way to cure berserk other than sombering tears. It quite literally becomes "the ultimate debuff" causing your characters only to attack without being able to stop them until they're killed.
Bug report: When trying to sell items to Gope, I'm unable to sell more than one at a time. This occurs when trying to sell an item he has in his inventory. Repeated this by selling an item, selling the same item to him by clicking the item from my inventory and dragging it on the same item in his inventory and then trying to use right or up to sell more of the item.