I hit NaN assets. Does that make me the winner? Also, start tech giant is just goofy. once you get the multiplier high enough, you can just snowball it wildly.
Getting to 80 happiness is even simpler, just need to have 40 starting income which you should be able to manage after enough resets. If you can't, just use a similar strategy to getting 35. It's pretty much just the same pattern of play ad infinium until you *need* to have 5200 starting income to hit the max happiness checkpoint.
I think I'm done here. Your save system is buggy as hell and I shouldn't have to jump through hoops just to make sure my data is being recorded properly.
anger shop and exp shop can't keep up with the production from cash shop. it gets to the point where the only meaningfully impactful upgrades are fury and quicker ticker from anger and exp shops respectively.
also, replacing smooth legs with a hard head upgrade that halves the dmg your toughness takes from combat would go a long way in fixing the disparity between the two.
could re-flavor the hire man as a wave function accelerator, make it looks like they're doing the wave instead of just tossing their hands in the air like they just don't care.
Would it be possible to get some sort of boss rush mode that has you run through the bosses in the map, and if it takes you, say, 5 seconds to kill a boss it resets you to the first boss to run through it again?
You mean skipping regular enemies and just jumping from one boss to another and perform ritual after some kind of time threshold for farming souls? It's interesting idea, but you need to buy towers/upgrades anyway. But I think I will implement it
would it be possible to give Jarlaxle's repeat attack some sort of a grace period? There's just far too many times where he stomps something, and then not even a quarter second later another enemy shows up on screen.
so is there anything in the game that gives us a reason to upgrade click damage? cause the only thing i can find that makes clicks useful past the first 10 minutes of the game completely invalidates the click damage upgrades.
There's one adventure in the Tomb of Annihilation where you'll probably want to upgrade click damage, but otherwise it's just there to help you out with starting adventures, and because it felt weird when you couldn't help the Champions with clicking while waiting for them to attack.
Calliope is a half elf but she doesn't get the bonus from Asharra when she's giving a bonus to elves? Half-elves are supposed to get any racial benefits granted to elves *or* humans. It's one of their best traits.
While the game is based on 5E lore of Dungeons and Dragons, not every aspect of the ruleset for combat will make it into the game. Asharra looks for Humans or Elves for her buffs, and with Calliope tagged as Half-Elf, that excludes her from the buffs since that isn't a pure Human or Elf tag. Thanks for the feedback though. :D
You mean skipping regular enemies and just jumping from one boss to another and perform ritual after some kind of time threshold for farming souls? It's interesting idea, but you need to buy towers/upgrades anyway. But I think I will implement it