I just tested again on Firefox, Chrome and IE and it seems to work fine with me! Can you send me a PM with more info like what browser (and browser version) are you using? Was it working before yesterday's update? anything else that might help me find the problem?
does critdamage even work probably? i have a minimum damage of 513 and a crit daage of 160%... i dont need t be a mathgenus to know, that a crit of 560 shouldnt be possible with this values. My warrior should crit with a minimum of ~790
It was pretty fun, too easy though... played both on normal and hell without dying once :/ hardest boss was the yeti (with his rush on last health stage) imo xD
So annoying that i have to reload the game every few minutes because my dudes stop attacking for w/e reasons. They only cummulate their points. already had 400+ on all 4 dudes before noticing that they aint attacking anymore -_-
... need to ask stuff... again xD Is it normal that the gained exp by adventures is cut in half past lvl 300? got previous from 2 stamina adventures between roughly 200k-770k rxp, now i only get between 98k and 380k for them (for 10 stamina was highest 4.2m exp, now its not even 2m anymore)
uhm... ist it normal, that the gold stops after reaching 2.1B? its pretty much a hard cap... everything that does above just disappears. This should be increased if i can reach that hard cap in a single day by now :/
Also the gold medal stops keeping track of total collected gold whenever you reach 2B :(
this change of arena cooldown is pretty stupid imo... trying to get gladiator occupation up... but with 5 minutes cooldown everytime... that will take weeks to get it up. on top of that... we barely even get anything from arena fights. atleast i havnt gotten more then 0 gold/honor since day 2. Only tose that are pretty close to each honor could get something out of it
Just discovered a bug with the castle system. Managed to get my castle to lvl 101... and now the castle has no sprite anymore. The castlespace is simply just blank :(
is the damage calculation of the castle damage even correct? Its says, that the damage is calculated by total amound of Str+Vit/total amount of my monsters. my lowest vit on all my monsters is 1500, and Str is atleast 1700... so why am i only dealing 105 damage? Thought that it might be the total amount of all my catched monsters... but then my castle health would be way lower then 26k as it is about the same (excluded castle lvl*100)
There is a bug with the friend-system. If you add players to the friendlist (or the other way around), then you get the message, that the player is already in a guild. Doubt that this should be even connected
The dungeon clearance reward should scale with your own lvl. Because past endless dungeon floor 500 the rewards are getting awkwardly weak. Its only good to to them anymore for the dungeon achievement
@Nuryn The bard in back row is nice and stuff, but the real MUST HAVE is the the gunmage. Mine currently dishes out almost 1m damage to the entire enemy time every 1.05 seconds. Blazing through lvls even past 900
@bbbende you belieave that blademaster is broken? sure his shield ability is pretty strong, but not his attack. Already tried using a gunmage? Mine is currently hitting all enemies every 1.85 seconds for ~60k damage. Blademaster stinks against that :p
So i have encoutnered a few bugs here:
1. The skill "Sheathguard" of the Blademaster is bugged or wrongly discribed. If you Increase the maximum targets of the skill, he will add shield to himself 2 times, 3 times and so on. If this is correct, then the skill should say, that he adds it multiple times on himself instead of "increases maximum targets"
2. If you hire a new hero, then he always starts at 200/160 HP. Not really important, but still a lil bug :)
3. Debuffs stay (and even are increased) while satying in town. Debuffs should be removed in this non-combat zone :(
is it a bug or intendet, that the max lvl of Slayers upgrade "base damage" is 100? o_o because it certainly shows me the velues for lvl 101, but im unable to upgrade it with gold or diamonds
It is used in the arena (to do the daily monster arena but right now its always open as long as you have the 1000 Quest token)
It give you reward like "base damage and soul"
I just tested again on Firefox, Chrome and IE and it seems to work fine with me! Can you send me a PM with more info like what browser (and browser version) are you using? Was it working before yesterday's update? anything else that might help me find the problem?