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Krine's Comments

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Talesworth Arena

Play Talesworth Arena

Apr. 02, 2008

Rating: 0

Not bad, but I haven't seen a new hat in the store since I started. Work on that.

- Music in Motion -

Play - Music in Motion -

Feb. 18, 2008

Rating: 0

I approve. You have made a rhythm game that is NOT about memorization, but reaction. Well done.

The Unfair Platformer

Play The Unfair Platformer

Feb. 02, 2008

Rating: 0

NO.

StormWinds 1.5

Play StormWinds 1.5

Jan. 20, 2008

Rating: 0

On further play, I'd like to point out that there needs to be some more balancing. The light cannon is pretty much the only choice you can make at the end, since it upgrades quickly enough that it kills everything in one shot. Three of the simul-machine guns don't work as well as one of it. Balance, plz.

StormWinds 1.5

Play StormWinds 1.5

Jan. 20, 2008

Rating: 0

Vastly improved from the last version. I still wish my bullets flew a bit faster, though.

Anika's Odyssey

Play Anika's Odyssey

Jan. 15, 2008

Rating: 0

Just complicated enough to make me think without being overly difficult, and beautiful to boot. Well done.

Dice Mogul

Play Dice Mogul

Dec. 23, 2007

Rating: 0

Monopoly is boring. Monopoly with glitched out music that is too wide for my browser gets 2'd!

Monsters' Den

Play Monsters' Den

Dec. 18, 2007

Rating: 0

Good game, but it apparently needs a bit more bug-fixin'. Daggers suddenly jump up to Sword level strength at level 9, and given that their power comes from two stats instead of one...

Areas

Play Areas

Dec. 14, 2007

Rating: 0

Ingenious.

Sensou

Play Sensou

Dec. 10, 2007

Rating: 0

I just attacked one country with a score of four with five countries with a score of four. Every single attack resulted in a big ol' -3 for my countries. Every. Single. One. 1'd forever.

Ball Revamped 4

Play Ball Revamped 4

Nov. 30, 2007

Rating: 0

The last boss can kill you three times in one move, and dodging the attack after damaging it is close enough to impossible as to be indistinguishable. The whole rest of the game is fine, but COME ON.

Beetlewars

Play Beetlewars

Nov. 26, 2007

Rating: 0

And now an insult with a glaring typo in it. Your rating is just falling and falling.

Beetlewars

Play Beetlewars

Nov. 26, 2007

Rating: 0

Everything was fine 'til the game mocked me for not bringing a reverse-fire attack to the boss. Allow me to misquote Yahtzee here: EXCUSE ME for not possessing the space brain necessary to know that I'd need this functionality this one time and never again!

This is Madness

Play This is Madness

Nov. 19, 2007

Rating: -1

Okay, what the hell. The game itself isn't terrible for a platform shooter, but I just shot a guy twice in the face with a freaking SHOTGUN and he didn't die. Remove the suck, please.

Raptek Arena

Play Raptek Arena

Nov. 18, 2007

Rating: 0

Exactly the kind of game I like, and Wizard is exactly how I like to play: Fast, high damage, low health. Playing as a melee class is nigh-impossible, however, from what I've seen from the warrior; shields don't last long enough for how few shield repairs drop.

Bot Arena 3

Play Bot Arena 3

Nov. 17, 2007

Rating: 0

The intelligence of the bots is inversely proportional to the amount of strategy needed to win a match. Still annoying.

Draw-Play 2

Play Draw-Play 2

Nov. 08, 2007

Rating: 0

HIT DETECTION. Not just for space shooters anymore!

Balance Balls 2

Play Balance Balls 2

Nov. 08, 2007

Rating: 0

If someone who does not suck at video games can lose your game in six seconds or spend those six seconds getting just as far without hitting a button, it's too RNG based. That is all.

Balance Balls 2

Play Balance Balls 2

Nov. 08, 2007

Rating: 0

Random Number Generators are admittedly the driving force behind all video games, but most hide it a little better.

N3wton

Play N3wton

Nov. 07, 2007

Rating: 0

Clever puzzle. I like how it shows how few people remember south-by-south-west and other such directions. Other than that, glitchy hit detection makes this less fun.

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