I give it a 4 because it looks like a fun and informative game.
But after 5 minutes I quit. Being locked into a forced tutorial at the mental level of 'See Spot. See Spot Run." is almost as bad as watching ads.
Nice looking little game, and I love the theme. But every game should have volume controls, afraid I'll go play something else rather than try it any further. Have to keep it quiet if you're at work. =)
The game requires that you spent kreds. There is no detailed explanation of anything in game. When upgrading a ship to have 'an immortal crew' you can use points or gold - yet the points option is always greyed out. Turn based game, but you receive very few turns. Many people (myself included) can't attack as we have no crew and there seems to be no way to get crew - and my ships are upgraded to have 'an immortal crew'. Very simple game though, not a game 'for advanced users who like to understand complex tasks'.
Since this game is in alpha (calling it a beta is a stretch) i suggest getting rid of the mandatory kreds to get yourself some players/testers to help move your game along to a finished product. Also allow a way to get crew and raise the number of turns that can accumulate.
1 - do away with codes and instead use saves. 2 - be able to pick a side to use instead of being forced to use them all. Maybe a strategic map? Otherwise it's a great game.
I'm stuck on the turtle. I kill the paws and the head and the cpu, and it won't finish. I've killed it first, then the cpu - the cpu first, then the turtle and nothing.