You got a better version of this, and even that isn't synched. You have to use real-time instead of frame-based timing, and then you have to realy try to find out the right timing.
lol, my height at end was -20070. I instantly got shot down 20,000 upon hitting the ground. There is not enough manuverability for this game to be any good. 2/5.
there are only three animations. After a little learning, you never miss because they are distinct enough. Make it more random for more than a 2. I am glad that it moves fast enough to fool me at least to start, usually I never have any trouble with these.
It becomes very laggy, especially in harder difficulties. This game is outclassed by all the other dodge'ems, and the spawning system should be made to make sure that there is at least one ninja-sized hole to go through. This goes for a 2/5.
gun never powers up. The game is the same old thing over an over again, making it get boring quickly. Also, the double-jump's height is wildly inconsistant. All these add up to a 2/5 in my book. If the gun was more powerfull, or at least fired faster, It would be worth at least a 3.