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Lepty's Comments

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CrazyFill

Play CrazyFill

Nov. 06, 2016

Rating: 10

this game seems so harmonic. like it wants to bring inner peace to people.

Developer response from NereidGaming

Thank you very much for your feedback

Mr. Bounce

Play Mr. Bounce

Nov. 06, 2016

Rating: 4

the moment were the bonus timer hit zero my paddle disappeared. I couldn't save the ball. so unless your ball has enough air time when you run out of time you will automatically lose life when losing bonus.

Cell Warfare

Play Cell Warfare

Nov. 05, 2016

Rating: 1

an option to disable blue and purple powerups would be nice for the impossible badge.

Hedgehog Launch

Play Hedgehog Launch

Nov. 03, 2016

Rating: -1

on first day you have to get lucky.... fly around and look for platforms. those are worth money. and give you altitude... check how your money is calculated... they add a little cash per bounce increase altitude, make your flight longer. I beat it on day 5 with band erockets and launcher maxed..just went straight up on day 5 and hoped for space. maxed upgraded band launcher and erocket was enough. you have 4 days to get rich so is a good marginal for errors if you are good.

Talesworth Arena: Death Watch

Play Talesworth Arena: Death Watch

Oct. 24, 2016

Rating: 8

the enemies attack pattern is the key. most enemies always begin with the same attack and almost always use same attack combo over and over... learn that and you can plan block, stuns, attacks and your whole strategy.

Talesworth Arena: Death Watch

Play Talesworth Arena: Death Watch

Oct. 16, 2016

Rating: -1

well... nice game but one thing is missing... at training you can't see the the current rank of your skill... I can't see it anywhere... but on the equip screen you can see current equips and other ones you have/want to buy... seems like you forgot to add info for current skill..

Micro Olympics

Play Micro Olympics

Oct. 09, 2016

Rating: -3

Let me explain: I thought to beat opponent with longest total distance was what you had to do... but no... after enemy getting 2200 2500 2400 ish and I got 3000 1800 1700 I am starting to think only the longest jump counts...

Micro Olympics

Play Micro Olympics

Oct. 09, 2016

Rating: -3

wow.... the how to play section is so dumb. what= means goal... who =means beat opponents with 3 launches... when= means now... like I am super excited to play this...

Giants and Dwarves TD

Play Giants and Dwarves TD

Sep. 28, 2016

Rating: 0

report missing badge. screenshot it.

oO

Play oO

Sep. 26, 2016

Rating: -3

I have gotten the impossible badge and it takes some practice. but it's a one button game. Install unity and use firefox... I wish I knew why it always work for me....

The Journey Home

Play The Journey Home

Sep. 11, 2016

Rating: 12

guys... this is going to botd.... but many of us can't play it...

Castle Wars 2

Play Castle Wars 2

Sep. 08, 2016

Rating: 1

if the easy badge doesn't work change it to the representing the k badge... that is working and lots of people would have a chance to earn it. it's so annoying when you can't get a badge not because of lack of skills but lack of players... everyone will come here anyway. problem was all these quitters so wins wouldn't count... it ruíned the badge hunting for everyone and was just egoistic... what does it matter if you lose here anyway? there is no penalty... no people need to play a fair game by playing a match until end. it's like 5-10 minutes per match anyway

Amberial: Nebulosa Realms

Play Amberial: Nebulosa Realms

Sep. 07, 2016

Rating: -1

what.... the description says new gadgets... what are the gadgets in this game? so many questions... what is an amberball? what is this world? why am I here? how can the ball roll? who was that boss? one level mentions nebulosi conquering amberial or something? what is that all about? why doesn't the boss just 2 blocks at my sides and trap me? It is a wonderful game but it feels so unrelatable.... 90 % of the game are things you never would think of like the unexplained goal? a teleporter? a warp port? I just wanna know more? what are the enemies called? it's hard to explain this game I feel.

Amberial: Nebulosa Realms

Play Amberial: Nebulosa Realms

Sep. 07, 2016

Rating: -1

this is a perfect game. no level is really long. Please oddgoo... don't change the level design in this masterpiece.

Reprisal

Play Reprisal

Sep. 07, 2016

Rating: 0

I agree that this game should have instructions... but you guys are missing something.... the level objective is shown before you start the level. it clearly shows how to collect a totem in the first level... what is it you don't get? totems are always collected by gather a person where their icon is... I didn't get this game at first.. but I got the hard badge and I wonder how I could such a complete idiot when I first played it... gamers today seem to miss the point and fun in just wanna figure out the games on their own and want instructions handed to them....

Reprisal

Play Reprisal

Aug. 21, 2016

Rating: 2

after you get tidal wave your villages can stand safely on high ground... the more you build the faster you gain mana... so if you have a pretty solid village before and after tidal wave (water storm) it also means you can use it pretty soon again...in the first ten levels I would say and partly midgame I would say lightning is a good way to attack enemy villages... just makes sure your own buildings doesn't take to much damage...

Reprisal

Play Reprisal

Aug. 20, 2016

Rating: 1

getting the hang of it can be hard...

Learn to Fly 3

Play Learn to Fly 3

Aug. 18, 2016

Rating: -1

Note: badges didn't award before loading your save file... sol if you did it before and lost it you have

Learn to Fly 3

Play Learn to Fly 3

Aug. 17, 2016

Rating: 3

the local and online saves would never match because there is a second timer...

Developer response from light_bringer777

Working on a fix, the game was supposed to identify when only the timer differed by a few seconds, but it didn't work on that version...

Magnetized

Play Magnetized

Aug. 16, 2016

Rating: 0

part the hard part of this game is accepting you can only choose closest magnet...the 2nd hard part is getting your cube (whatever it is, I would like to know) get in a straight line after a curve... however... the game is very linear and I would love to see a survival mode with a maze of magnets you have to attract and push yourself away from.

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