I love these intuitive little "explore ancient/unknown/alien civilizations" games and this one has a nice relaxing feel... even though it was fairly easy the atmosphere was calming and a nice touch... also I have a thing from the zelda games where I can't leave pots to be :)
propeller: +0,1 lift... you could just write slight lift bonus, dev... no other items give a lift bonus anway and no lift stat is explained....but just like in real life I can't see me get more lift with it.... just like wearing a propeller hat in real life...
great work here.,... so awesome when bosses joins the survival... however I am a bit concerned you are not warning players with epilepsy... otherwise awesome... and it doesn't get too grindy because some of the skills are too strong too leave you with little cash.
what if this company is really like the company from alien and wants to dominate the universe and just make profits everywhere....read mission descriptions carefully... first it seem normal but then it's more like a general telling his captain to advance and conquer enemies...also it's clear that whoever orders this want vengeance...
how I got the hard badge: I knew I was noob.... so I called in sarge as soon possible... then I kept placing 50 caliber gun platforms so I always had 2 or 3.... never got a huge squad.... sarge and guns kills them all... and a medic to treat sarges very few wounds.... after wave 54 an airstrike took out my 50s ... phew
tip for last level. fire just enough on first waves and do one wave at a time... try to fire them in an order so you can put a maze there.... now build the maze.. mine was like 2 diagonal rows... but keep the highest level snaps for last level if possible... those creeps will have large health pools and is tough enough to stand even like 10-15 of my maxed towers... (only basic available btw and you can't build new snaps) when level 25 come you should wait until there is most creeps on either side of the wall of towers and fire for max damage... good luck.
just beaten the game and a few thoughts: I am still puzzled why easy badges is normal mode and medium easy mode. Also I too love the scarf... and believe it was added to to easier see your character... especially when crowded in this action packed wonder... but how to beat it? airborne enemies should be shot from directly underneath, leading their shots... otherwise jump...even if you got sneak kills in the first missions the 5th level is full action... use big ammo (grenade, blaster) for big enemies(read bosses) otherewise always smg...I only run out of smg ammo in first or 2 nd level I think...last... be awesome... good luck! n
This fad... a2p (ad to play) games really seems kinda boring... I know it makes money....but really... a lot of people seems to like it so good for you... hopefully they can make their voices heard tell you how to improve the game because this also need polishing...I wish you good luck and hope you will make a lot of money for a way better game.
Once you manage to grab(and keep) one of the easter swords (which seems to do 40 damage each, same number when aswitching betwen The Master Sword and buster Sword(?)) the game gets really easy...
bug: I got the impossible badge and decided to listen to the music which is by far what is best in the game... however... I decided to go back to the menu and discovered when you do... the level music doesn't stop... meanwhile the menu music started and the game plays both songs simultaneously... so this game could be great but perfected with better physics and something more easy to look at it would be so much better... still loving the concept but you, TastyLamp need to polish more to make this a gem.
easy game... just blasted through it with help of the top commentary... just try to time your shots well and it will come... hard badge takes an hour and a half you can get about 20ish hits when finished if you are decent...
Done. Feel free to send me any tips on how to make it better =)