Adding jump would be a nice touch. Maybe not having to control your army every second could be an option. Notifications when an item in the shop is buy-able, like an ! mark next to the corresponding "Player" or "Army" tabs. Some kind of indication when the rock enemies are falling, that would be helpful. The enemies seem to swarm you decently early into the game, could there be maybe like a 5-10 second break period between swarm waves, just something to regroup our thoughts and strategy. Great game otherwise!
Thanks LifeOnTop, We are working like crazy here (Just released a new update 5 minutes ago). We will implement warnings when enemies falling and also delay between waves. Again thanks for supporting and your valuable feedback!.
Had to scale my browser to 130% to see everything. Started a new game and all it says is "VELADYA..." so is there something I'm missing. I can't click on anything, and no buttons are showing up. Just this message with music repeating.
I'm the original designer. You must be thinking of a different game; this one's a bit less than 6 months old, but I hadn't posted on Kong until now. Subreddit is evidence: https://www.reddit.com/r/swarmsim/
Thanks LifeOnTop, We are working like crazy here (Just released a new update 5 minutes ago). We will implement warnings when enemies falling and also delay between waves. Again thanks for supporting and your valuable feedback!.