Pro tip: there is a MANUAL TIME OUT BUTTON that ends the combo for all of you people who are complaining about never ending combos. It appears to the left of the green combo time out bar.
freeplay mode needs more freedom. the largest free vertical zone is the one between the orange information box and shugar shugar. it's really small. now I can't do most of the things I wanted.
instructions? You start with out any clue what the power up bar is or that you fill it by killing stuff. you get no clues that you can gain points by messing up paint while in 3 shot mode. everything has to be learned by luck except how to move and shoot. and while most will figure it out it would be nice to be told what the hp bar is too. southpaw? SSQTCH? I'm guessing that those are swap arrows with wasd for fire and move and something do do with paint effects. for gods sake document your game. you put all this work into making something great and then leave us clueless.
Change high vision to high scores so as not to be confusing. I thought it was a game mode. and keep at mind that the shapes on the outside of the circle are moving faster then the shapes on the inside of the circle.
this is NOT an action game. Also I find it really annoying that if you spend too much time thinking the game assumes your a literally retarded and cant find a single group of three. lastly for those who want to play a similar game you might want to try Stones masters. Stone master's AI is Dim though.
disclaimer:I know next to nothing about flash or how they game is coded and these ideas may be 100% stupid for all I know.
dear lord there are better ways to disable right click. enemy corpses should dissappear after a while rather then cluttering up the place and being resource hogs. you fail to mention you can just hold the attack button. low blow seems to be an inferior version of normal blow as it can't hit the missiles but normal blow can hit everything low blow can(?). instead of making right click direct you to a frame (with an obnoxious loop) you can't get out of couldn't you 1. allow for a button there that brings you back to the first page. 2. look up how to remove play from the context menu. 3. make the frames between level frames redirect back to the previous frame or something so play doesn't do anything other then start the level over. disclaimer
the game as said by many isn't hard but I like the gameplay at least so far. if you want to challenge people it should be how fast or how low a score they can win with.
What I did was create a 4 bit looping binary counter with decimal output from 0 to 9 that counts from 10 to 15 in silent mode. output in lower left. send me a message if you like this. eNoVkQuW5CAIRRPTiZoYFcFPb6n3N+utuVWcWxB8gJ99235/t7
8jR3cUqCDRnTm4s0AFCe4n3+6nQAW53dHDdfToturdViCDePKs
1UQvyMm5/DpXoL705Vtet8fqdl/wze2vuT114kxuOaf12qxeTg
Uv+IZvzHroTb0q30re8Ibv+C+DeOAnfuIXfl3HYB+D2sG+Bmcb
wT1e9ueCs7nnVPdctj0egh5PaMdzdhjHc03yEIhDP5wWt/3roU
fxEuCuvga4iy8B7uxzgLvHfkusqcaSSsyJ+CV+id+cULzZs+LJ
eFSeVS+Jjq/4GrUWyKDVqkTjPzbIKiYSVVgX1qVGI+OLyWv4ZY
JOUqemsdbQNXRNm2HoGrqGrsUMrd/9wZKqYawpeaWHRuaqshct
0ZQeSL4/NEa90ctihcwstqaGztB96cSd+exDu3bD0HdqO7WdGT
2Ri1WHDeoHNYOaQQ0Z5g80wxedNnO0yTkmMyb9yNBj0muimfSZ
6Cd7mb7Qa6Fb6Bd1S5dhzF5oFjUL3Yq5p/G1B7uxiIUReoj1bM
ANBG4ncBs8dg7jNc/JL07umX4x9RzwPV9hXmFe4QxFS+rKs3Jp
GdoIkuAlruTZiee1LsmJGqggsPnP5/MfSs4zEA==