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LordHylas' Comments

Comment

Zilch

Play Zilch

Nov. 05, 2008

Rating: 0

You're wrong. The computer player *does* always get better rolls. When using EXACTLY the same strategy as the computer, you almost always lose.

Towering Forever

Play Towering Forever

Oct. 22, 2008

Rating: 0

Nice concept, pretty game. But the controls are INSANELY UNRESPONSIVE. There are many moments when your figure will NOT attack at all.

Pillage the Village

Play Pillage the Village

Oct. 13, 2008

Rating: 0

Great game, but there's a huge glitch - if you have to retry a level, you frequently lose access to the power gauntlet until you close the browser and start again.

Meat Boy

Play Meat Boy

Oct. 11, 2008

Rating: 0

It's nice at first, but quickly becomes everything that is wrong with platformers.

Car-Line

Play Car-Line

Oct. 11, 2008

Rating: 0

You're kidding, right?

Bot Arena 3

Play Bot Arena 3

Oct. 08, 2008

Rating: 0

Controls are EXTREMELY frustrating, and the computer AI seems to be far more intelligent than the bot AI for the player bots. Your bots seem to go out of their way to get INTO each others way and avoid doing what they're designed to do (ie, long-range bots will run up close to the opponent regardless of your commands and short range bots will hide behind the long-range bots)

Atomik Kaos

Play Atomik Kaos

Sep. 27, 2008

Rating: 0

Too random.

Warlords: Heroes

Play Warlords: Heroes

Sep. 16, 2008

Rating: 0

Only slightly better than Achilles, but still crap.

Parachute Retrospect

Play Parachute Retrospect

Aug. 14, 2008

Rating: 0

Why was this awarded with badges *and* challenge points?

Fish Dodge

Play Fish Dodge

Aug. 01, 2008

Rating: 0

This is just a simplified, easier version of Volcano Run from Neopets

Battle Fish

Play Battle Fish

Jul. 24, 2008

Rating: 0

Um. The fish just randomly dies. Lame.

Pandemic 2

Play Pandemic 2

Jul. 24, 2008

Rating: 0

Yeah. The whole transmission to Madagascar and other island nations before they lock themselves being sheer luck needs to be fixed. The governments really do overreact to harmless strains. Once one government freaks, a domino effect seems to occur, and, if you don't have the island nations by then (Madagascar), game is over. I really don't want whether I win the game or not to be so entirely dependent upon chance as it is in this game. Otherwise, it would be quite fun.

Pandemic 2

Play Pandemic 2

Jul. 23, 2008

Rating: 0

So, what's the point in allowing the game to continue once your disease is marked as cured? You can no longer infect anyone, so if there is a non-infected populace, you may as well end it there.

Space Ranger

Play Space Ranger

Jul. 22, 2008

Rating: 0

Upgrades are way too expensive

Kongai

Play Kongai

Jul. 17, 2008

Rating: 0

Healing spells should heal at the moment of the cast, NOT at the very end of the turn. This makes them essentially useless.

LIG Tower Defense

Play LIG Tower Defense

Jul. 14, 2008

Rating: 0

Game runs a little slow. An advance next wave feature would be appreciated. Also, there is insufficient information provided concerning the turrets. What do they do? How much do upgrades cost? Popups for this info would be good.

Beetlewars

Play Beetlewars

Jul. 12, 2008

Rating: -1

Your bug in this is WAY too slow. Especially on survival stages.

Super Energy Apocalypse

Play Super Energy Apocalypse

Jul. 09, 2008

Rating: 0

Decent concept, but way too much resource juggling.

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