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LordHylas' Comments

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Eternal Red

Play Eternal Red

Dec. 08, 2008

Rating: 0

Bug: A flyer somehow got outside of the tunnel system and got stuck. This seems to have caused the waves to stop progressing. With no "next wave" button, this makes further progress impossible.

SeppuKuties

Play SeppuKuties

Dec. 08, 2008

Rating: 0

Not worth the aggravation.

Outback Attack II

Play Outback Attack II

Dec. 07, 2008

Rating: 0

Extremely laggy, and the hit detection is absolutely aweful. The enemy shots hit you before the image does.

VK 1939

Play VK 1939

Dec. 06, 2008

Rating: 0

Level 4 has got to be the most retarded rts level I have ever had the displeasure to have imposed upon me. Protecting a truck you cannot tell to stop? And the enemy focuses all of its fire on said truck, completely ignoring all of your troops despite any damage you cause? Just. Lame.

Disc Battle

Play Disc Battle

Nov. 30, 2008

Rating: 0

Poorly done. The paddle shouldn't overlap the puck (unless you figure out a way to add a feature that's the equivalent of lifting the paddle to trap the puck, but you don't have that).

Diamond Fever

Play Diamond Fever

Nov. 30, 2008

Rating: 0

Most boring game music ever.

Brute Wars 2

Play Brute Wars 2

Nov. 28, 2008

Rating: 0

Also. The added limitations on spells is ridiculous. When you get to the first castle, you have no magic whatsoever. What's the point in having a constantly increasing magic pool if you have no spells to spend it on?

Brute Wars 2

Play Brute Wars 2

Nov. 28, 2008

Rating: 0

This is good, but the difficulty starts out way too high. It's much much more difficult than the first one.

Milky Shoot

Play Milky Shoot

Nov. 26, 2008

Rating: 0

HORRIBLE control scheme.

Eternal Earth

Play Eternal Earth

Nov. 26, 2008

Rating: 0

Multiple lives can be pointless in places - if you get killed by seeking ships, you are most likely completely unable to clear the screen of them after you respawn, and will just lose all your lives in one spot. You need some way to balance that - temporary invulnerability after respawn, or make the ships leave the screen when you die so you have a chance.

UFO Shooter

Play UFO Shooter

Nov. 24, 2008

Rating: 0

Enemy shots are virtually invisible!

:the game:

Play :the game:

Nov. 21, 2008

Rating: 0

And why would somebody want to steal this turd?

Indestruct2Tank

Play Indestruct2Tank

Nov. 17, 2008

Rating: 0

Adventure mode is INSANELY frustrating. More often then not, you die not because you suck at getting combos, but because THERE IS NOONE THERE TO SHOOT YOU and get you into the air. So you fall into a hole. Because noone shot you. The latter levels should have MORE enemies. You shouldn't die because there were too few of them to even launch you across one stupid little hole.

Mytheria

Play Mytheria

Nov. 14, 2008

Rating: 0

Also. The AI is not very bright. It doesn't use sniper bots to snipe. And it doesn't use unblockable creatures to block, even if the incoming attack is going to kill the computer off.

Mytheria

Play Mytheria

Nov. 14, 2008

Rating: 0

BUG: In the middle of the computer's attack, my Veteran Mercernary suddenly turned into a Scythian Soldier. NOT COOL.

StarShine 2

Play StarShine 2

Nov. 11, 2008

Rating: 0

Pretty, but the control scheme is AWEFUL

Zilch

Play Zilch

Nov. 06, 2008

Rating: 0

Overall, it's a good game. It's good to see that he's working on fixing the bugs. It keeps me coming back, so I hope to see some badges for this game.

Zilch

Play Zilch

Nov. 06, 2008

Rating: 0

It doesn't save your achievements... This costs the game a star.

Zilch

Play Zilch

Nov. 05, 2008

Rating: 0

Just for giggles, I decided to purposefully lose a game by rolling nothing but zilches. Got my score down to -3500 points :)

Zilch

Play Zilch

Nov. 05, 2008

Rating: 0

For example: this game, computer just got 3 +1500 point free rolls in a row.

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