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Loyal2NES's Comments

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JumpingLine

Play JumpingLine

Aug. 19, 2012

Rating: 15

Can't play the game. I only see the platforms and the "line" I'm supposed to be controlling doesn't show up on the white background.

Protector IV.V

Play Protector IV.V

Apr. 05, 2012

Rating: 2

I rather hope Protector V will actually attempt to fix the flaws in the engine that have existed and been pointed out since Part ONE. And that it has better documentation than this game.

SplitMan

Play SplitMan

Feb. 10, 2012

Rating: 12

A cool concept with substandard execution. The level design really starts to just fall apart after level 14 or so, to the point where a single mistake (which is easy to make when micromanaging multiple characters at once) necessitates a restart even if it doesn't necessarily kill one of your clones. The controls don't feel as tight as they should, particularly where stacking is concerned, and I feel often like my success comes not from solving the stage's puzzle, but rather from exploiting holes in a buggy collision engine. 2/5.

Kingdom Rush

Play Kingdom Rush

Dec. 28, 2011

Rating: 1

@kj1234, you don't actually need to follow/like the Twitter/Facebook. Simply clicking the icon at all is sufficient.

Kingdom Rush

Play Kingdom Rush

Dec. 24, 2011

Rating: 1

Rated 3/5 until we have some control over what the towers are prioritizing in their attacks. Really not an optional feature these days, and far too many games have been lost because one or more towers wouldn't stop attacking the wrong target.

I Wanna Win!

Play I Wanna Win!

Jul. 09, 2011

Rating: 2

Oh hey, Slider Puzzle. Stand back, I got this.

Elements of Arkandia

Play Elements of Arkandia

Jun. 13, 2011

Rating: 1

I misspoke earlier. What I'd like to see is credit for higher combos that involve clearing multiple colors in a single action - like two four-of-a-kinds at once. Getting credit for chain-clears would also be nice. undefined could stand to take a leaf from the book of Panel de Pon/Tetris Attack and the like.

Elements of Arkandia

Play Elements of Arkandia

Jun. 13, 2011

Rating: -3

Got eight of a kind, and nothing special to show for it. :\

Ragdoll Cannon Four

Play Ragdoll Cannon Four

Jun. 11, 2011

Rating: 5

I don't know why flash game designers continue to put their website logos in places where players will accidentally click on them and interrupt gameplay. Come on, now!

Warp Game

Play Warp Game

Jun. 07, 2011

Rating: 2

It's an interesting concept, but the fact that each level remains at the same, tiny resolution means the warping mechanics are never explored as well as it could be. This combined with some inadequately explained other mechanics, and an annoying degree of precision required for some of the platforming, makes me give this a 3/5.

Space is Key

Play Space is Key

Mar. 31, 2011

Rating: -1

The only time I've ever gone and muted a game. It's catchy but it seriously messes with my rhythm.

Roadkill Revenge

Play Roadkill Revenge

Mar. 26, 2011

Rating: 6

Apparently nobody in this world invented a brake system.

Tesla Death Ray

Play Tesla Death Ray

Jan. 16, 2011

Rating: 0

Very unremarkable, and those death screams get bothersome FAST.

Langman

Play Langman

Jan. 10, 2011

Rating: 0

There are some remarkable framerate issues that too frequently result in my falling off the screen and losing guesses.

I Am An Insane Rogue AI

Play I Am An Insane Rogue AI

Jan. 06, 2011

Rating: 4

I just wanted to tell them there was free coffee downstairs. I didn't think caffeine was THAT scary.

Physis

Play Physis

Jan. 06, 2011

Rating: 0

I have to wonder to what extent you actually tested this game. It works, but some jumps require a ludicrous degree of precision to land, and it certainly doesn't help that you have no way of knowing which way a launcher pad is going to send you. Platformers, especially ones like this, should be intuitive, and not require the player to have a sense of prescience.

Imperfect Balance 2

Play Imperfect Balance 2

Jan. 06, 2011

Rating: 5

Why couldn't everything have this kind of equilibrium in Perfect Balance?

Hostage Crisis

Play Hostage Crisis

Nov. 13, 2010

Rating: -1

Why are Rocket Launchers or whatever they are only ever present where shooting them does more harm than good?

Feed the King

Play Feed the King

Nov. 05, 2010

Rating: -4

Controls sometimes suffer input lag that results in flubbed drops. I cannot give a 5/5 because of that.

Double Panda

Play Double Panda

Nov. 04, 2010

Rating: 0

GIANT PANDA: Does all the work. RED PANDA: Packmule and performer of menial tasks.

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