Dude, this is an incredible game for a first flash. Work on your art, or work in collaboration with an artist, and you could be a really great flash artist! If you do make another one, try and include more battles or maybe even a world map or villages etc. Anyway, great game dude! 5/5
If we know what we are aiming towards, we would live our lives differently. One day we may look back at our lives and think "what was i thinking...?". This game is beautiful.
If you're going for the least amount of damage, rockets are probably better. They do twice as much damage as the homing missiles. And you can also get a gold star with a tiny bit of damage. I got a gold star on both kills and damage on the final mission on my first try. I was hit twice.
Just doesn't make sense as a shooter. Every level gives the same amount of money, despite increasing difficulty. All upgrades should be in percentages as well - it's all well and good having an upgrade that adds 2 onto your magazine size but when said magazine already holds 100 bullets... not so great. There's myriad reasons why this game is awful. It's got a good foundation, but it needs a LOT of polishing.
It's a good game, but these days players care more for improving through upgrades than improving through skill. I'm not saying that it's a bad thing the game doesn't have upgrades - just bear in mind it will be far more popular with them.
Great to see developers taking on what their players have suggested. Here's a few more improvements if you ever make a third: 1. Pet breeding/evolution or maybe a skill tree for our pets 2. A more in depth map, showing which areas we have yet to explore 3. Crafting is a great idea, but give us more guidance. Maybe pay gold to unlock recipies or find them hidden in the wild 4. Let us see all skills, so we know what we're working towards. Also, for players who just want to be warriors, upgradeable skills would be useful since there's only 3 melee skills. 5. Customizeable character - e.g. different hairstyle, colour, the option to play as a girl? Hope this helps.
This is easily my favourite flash game ever. It contends with most console RPGs. I've completed it three times and it's still not boring. The 4th one is going to be sah-weet!
I would like it if units were introduced gradually, and each level was tailored to be suited for a particular unit. As it is at the moment, most of the units seem useless in comparison to the good ones