for those of you complaining about not getting the right tokens. Try upgrading your ship/crew, they make the game much much easier. Also depending on the level you should know if the last boss needs swords to die, or is a door which needs keys, so you can pretty much start scrapping the other as you get close to the end.
In terms of difficulty, I had most trouble with i think 6/7, and then desided to level up the cat, then never really had trouble again. Just upgraded all npc's that looked good instead of upgrading the ship and had no issues.
Awesome, thanks. It is intended that levelling up crew be a priority since they drastically affect the way the game should be played based on which ones are available in your game. (there are a total of 20 but only 9+Sid appear in any given game) - Sid is especially useful to level up, 10% more tokens might not sound a lot but it really makes life easier for creating matches.
Game is pretty fun, should give more gold though for repeating dungeons. Finished the game missing 5 parts of my ship. Also that npc that makes you heal on all combines is really really too strong, almost impossible to die after getting him.
replaying a dungeon in 1.01 awarded 10% of the original amount, I've upped this to 20% in 1.02 and played around a bit with the original dungeon clear gold payouts. This should make upgrading the ship and the crew members more achieveable.
hmmm another pay game that removes my 1 out of 5 stars...and oh look hot "new" game....You Keep Using That Word, I Do Not Think It Means What You Think It Means
Fun game and really easy badges. For the last level just have it circle around once in a decent sized circle and send it through the middle, no need to get it insanely close to the square and depend on luck.
so amusing coming back here and seeing a 1/5 game with badges that also no longer has my 1/5 rating...gotta love kong pay to win games and remove poor ratings.
Thanks for the feedback. I guess that fee was a little steep for beginners! We have just made an update to the game. Fees for specialization reset have been significantly adjusted and its now based on level. Players under level 5 pay only 5 gold coins!
Fun but needs lots of work. The disconnects happen way too often, and like Assas1n said, the the game is heavy pay to win. Needs to be more modes than searching for everyone or same skill level range like most of the other card games.
You can set your skill level search in the player vs player options right before you press "play" =) As for P2W, our old server has been running for quite some time and we have some really high up players that never spent a single cent. The thing people get confused is that there isn't instant rewards as you start the game. Here rewards are completely progressive to your accomplishments. The higher your level and rating, the higher your gains. Some users in the old server can make almost 10k gold per week from jackpots, auctions, golden matches and tournament rewards.
The game has such potential....and then you notice things like repair only work with diamonds. If that was changed I'd give it a 5/5 easily, but with that I give it a 2.
Awesome, thanks. It is intended that levelling up crew be a priority since they drastically affect the way the game should be played based on which ones are available in your game. (there are a total of 20 but only 9+Sid appear in any given game) - Sid is especially useful to level up, 10% more tokens might not sound a lot but it really makes life easier for creating matches.