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Idle Sword

Play Idle Sword

Nov. 25, 2015

Rating: 0

Could someone please inbox me and tell me how to spawn the unknown boss? I can't seem to get it to work. Thanks. >.<

Idle Sword

Play Idle Sword

Nov. 22, 2015

Rating: 0

I am finding that the fast forward scrolls simply do not work at all. Am I doing something wrong? o.O

Idle Sword

Play Idle Sword

Nov. 22, 2015

Rating: 2

I mostly like the new changes, but shortening the dungeons so much has made leveling feel much more grindy, and it seems like the gains flatten out very quickly. It gets lots harder to improve your gear, and the bosses seem to scale kinda badly- I was able to get through the first set in a pretty streamlined fashion, but after resetting once, I'm having trouble leveling or finding better gear, and I cannot beat the third boss.

Idle Sword

Play Idle Sword

Nov. 22, 2015

Rating: 0

Love the game a lot, but a couple things: occasionally, when selling an item by dragging, it'll sell my whole inventory. Also, if I launch any other application, the game will "lose context of the device" and stop running, and I'll have to reload.

2ws

Play 2ws

Oct. 28, 2015

Rating: 1

Fairly interesting, but a mute button, and the ability to skip the dialogue would be great.

Zombie Ace

Play Zombie Ace

Sep. 27, 2015

Rating: 0

Relatively fun game, but when I got to the end, there's this great "congratulations" screen... that I can't get off of. I would given you 3.5, 4 stars, but... this is really bad design... so... 2/5 from me til it gets fixed.

Loot Heroes 2

Play Loot Heroes 2

Sep. 24, 2015

Rating: 1

+1 for confirming level change. The game also seemed a little laggy to me (though this could be my computer, too). I like the idea, and the overall asthetic, but there are some quality of life features that could make it even better; for example, when I'm in the inventory screen, I have to click Exit to leave it, but it'd be great if clicking on the character screen button (or hitting C) while in your inventory would just switch them, and being able to hit Escape instead of clicking exit would be much more intuitive. I haven't run into the split level issue, but all of these things together... 3.5/5... I'll give it a 4, because badges, but it needs polish.

Realm Grinder

Play Realm Grinder

Jun. 26, 2015

Rating: -1

Was breaking the use of keypad clicks deliberate? Bad form, if so. I love this game, but my CTS makes it near impossible to play it just using the mouse. =/

Developer response from DivineGames

We tried keypad clicks both in local environment and in the live version, and it works fine for us. Could you PM us with detailed system specs?

The Pix

Play The Pix

Jun. 07, 2015

Rating: 3

Fun game, but a few issues: no offline progress, though it acts like there should be. Game play is slightly counter-intuitive, and there are no tutorials. There doesn't seem to be a way to end the "missions" short of dying or finishing it, so you can't shop, sell, etc while you're fighting. Otherwise, though, good stuff. =)

Idle Raiders

Play Idle Raiders

Jun. 06, 2015

Rating: 0

Anyone know why I can't get the quest giver to credit me for doing the crypt raid?

Idle Raiders

Play Idle Raiders

Jun. 03, 2015

Rating: 0

The quest giver won't recognize my completion of the crypt raid...

Realm Grinder

Play Realm Grinder

May. 23, 2015

Rating: 0

Offline didn't work for me at all. I logged out, went to bed, and gained exactly nothing.

Idle Raiders

Play Idle Raiders

May. 13, 2015

Rating: 0

Anyone else experiencing blurry text and offset buttons?

Death Squad

Play Death Squad

Mar. 31, 2015

Rating: -2

Dialog still has a cancel button =P

AdVenture Capitalist

Play AdVenture Capitalist

Mar. 29, 2015

Rating: 628

For the love of god... please, PLEASE move the achievement notifications so they don't cover the Oxy Bar (?) buttons? PLEASE?!

Notebook Space Wars 2

Play Notebook Space Wars 2

Jan. 15, 2015

Rating: -2

Game needs a way to reset your progress like the previous notebook wars games had. =/ 3/5 because of that- it removes all replayability.

AdVenture Capitalist

Play AdVenture Capitalist

Nov. 04, 2014

Rating: 3

I am also having the issue of having just buttons and lines.

MINE

Play MINE

Oct. 01, 2014

Rating: -7

...a lot of the icons look JUST LIKE the ones in World of Warcraft. Stolen Assets much?

Idle-Tower

Play Idle-Tower

Sep. 11, 2014

Rating: 3

Neat idea, but has some flaws. As others have pointed out, it stops running if the window isn't "active." Could use some polish, more upgrades, etc, as well as some different effects- it's not visually appealing, really. Also, BADLY needs a mute button. Could easily be a 4 or 5, but 2/5 if only for the need of a mute button.

Clash of Goblins

Play Clash of Goblins

Aug. 14, 2014

Rating: 16

So, a few things... the game has some very, VERY grindy patches- the first level is pretty easy, then the second level is ZOMG HARD, so you have to repeat the first a number of times to get upgrades. There's very little transparency with regard to the abilities you gain and what they do- I'm all for making the player experiment to get the most out of the skills, but some of them give NO clue, and the J skill doesn't seem to do anything at all. Finally, when you repeat a level and fail it, it takes away your stars for having beaten it. I love the combination of cool downs, mana abilities, and just plain blasting off, but the above points make the game hard to play in an annoying way rather than a challenging way. 2/5 for now- rebalance some things and it'll be a great game.

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