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mattex2's Comments

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King's Bounty: Legions

Play King's Bounty: Legions

Apr. 06, 2012

Rating: 4

"Energy" :Check, Tutorial that makes me say "Yea, I get it" constantly: Check, Virtually no story to keep the player interested: Check. My oh my, this looks like a facebook app! At least you did something different with the combat and 3D.

Developer response from NivalPublishing

Is our tutorial really that annoying? And what's wrong with the story, mattex2?

My "Dear" Boss

Play My "Dear" Boss

Jan. 11, 2012

Rating: 0

Sent the boss to the grave via super-boss; the irony.

My "Dear" Boss

Play My "Dear" Boss

Jan. 11, 2012

Rating: 1

I like how that im kicking him over and over but its my torso thats getting buffed =3

Time World

Play Time World

Dec. 20, 2011

Rating: 9

"Sell Prize" and "Buy Prize"?

Developer response from playmage

Thanks, we will get that typo fixed soon.

Pursuit of hat

Play Pursuit of hat

Nov. 13, 2011

Rating: 2

haha oh god yes. im only at level 7 and this game is great; a nice take on the puzzle platformer.

Realm of the Mad God

Play Realm of the Mad God

Nov. 05, 2011

Rating: 3

I'd like to play this, i really would. but the lag is so bad that i get disconnected after 10 seconds is ridiculous.

The King's League

Play The King's League

Sep. 22, 2011

Rating: 2

oh holy god im an idiot. i found the dismiss button under the unit management(helmet).

The King's League

Play The King's League

Sep. 22, 2011

Rating: -4

I cant find a way to fire/remove units so that i can hire the "special" version of them; on that note if you hire someone while full, it takes the resources away and removes them from the 'hire list' but doesnt hire them because you have no room.

Accelerator

Play Accelerator

Sep. 09, 2011

Rating: 0

Whoop, scratch that comment, i found the sensitivity option. on that note, 7 sensitivity is crazy.

Developer response from TenebrousP

Cool, no worries!

Accelerator

Play Accelerator

Sep. 09, 2011

Rating: 2

Is it just me or is the mouse still slightly slow when doing long/multiple turns? And thanks for the selective start speed; so handy!

Accelerator

Play Accelerator

Sep. 04, 2011

Rating: 0

turning seems to be a bit stiff, not sure if it's meant to be. The red lines to show incoming split paths is a good idea, its hard to see the splits otherwise.

Chronicles of Herenvale

Play Chronicles of Herenvale

Sep. 02, 2011

Rating: 13

"This game looks intere- whoa it uses energy? nope."

Wonderputt

Play Wonderputt

Aug. 16, 2011

Rating: 2

The only complaint is that it was sometimes hard to tell which way i could go due to the camera angle and the "edges" not easily seen. other than that i commend you on your graphical work; its a really good looking game.

The Adventures of Dear Explorer

Play The Adventures of Dear Explorer

Jun. 28, 2011

Rating: 0

Oh my bad, i take back my comment about the upgrade screen, i was mousing over them, use the arrow keys instead (hey mattex, how about reading? try it this time). the one about the loudness still stands tho.

The Adventures of Dear Explorer

Play The Adventures of Dear Explorer

Jun. 28, 2011

Rating: -4

A few things before actually playing. A way to turn the music down/off without the sound also going off. In the upgrade screen, tell us what each upgrade DOES; "increase shotgun damage" or "increases speed" just isnt gonna help. Controls, no wasd + mouse aim? not a complaint just a question; most games that allow shooting are that way, any reason why you chose arrow keys?

Warp Raider

Play Warp Raider

Jun. 21, 2011

Rating: 59

A description for what a weapon does would be nice. "17DPS" doesnt cut it when you have blasters or beam weapons. something small like "Weapon type: Beam" or even just "Type: Blaster". Also something for the shop to say that they get different stock after each mission and that theres only 1 of each item in the store would be great.

Champions of chaos

Play Champions of chaos

Jun. 19, 2011

Rating: 1

Soooo...Why cant the Thorn spell kill? hitting it then it hitting a thorned char should finish it off rather than having me hit it again because its on 1hp.

Continuity

Play Continuity

Jun. 18, 2011

Rating: 1

Falling through the same few pieces to get a single key makes my brain hurt; in a good way. great stuff.

Swords & Potions

Play Swords & Potions

Jun. 10, 2011

Rating: 8

When did Kongregate become Facebook?

The I of It

Play The I of It

Jun. 09, 2011

Rating: 1

"Click, and the elevator went up" a new take on platforming? yes please!

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