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The Project

Play The Project

Feb. 12, 2008

Rating: 0

Not bad, could be improved in many ways to make it a very good game. Think on expanding it to add complexity and fix the bugs. I got stuck at day 144 and could not proceede. Also Wednesday never shows the day.

Tornado Button Smashing

Play Tornado Button Smashing

Feb. 11, 2008

Rating: 0

Nice! Simple, addictive, unique; but not good for the median nerve.

Roll

Play Roll

Feb. 11, 2008

Rating: 0

Nice work, reminded me of N3wton as well, but still very different. Keep up the good work.

Treasure Seas Inc

Play Treasure Seas Inc

Feb. 10, 2008

Rating: 0

Very entertaining. Nice concept and execution; only wish you built the Kong API into it.

Maze Test

Play Maze Test

Feb. 10, 2008

Rating: 0

Nice 3D engine, so yes I would definately expand it. I am assuming that the numbers are fps and polygons(or similar), if so (and you want feedback), at the best quality I get about an average of 12 fps (8/120 and 15/70), but still runs pretty smooth for me (until I click outside the game screen, then heavy lag). Someone mentioned WASD, I think a choice would be nice. Running XP, P4 3.6 (dual processor),GForce Go 6800 Ultra, 1GB RAM, (yeah a few years old).

Germ Hunter

Play Germ Hunter

Feb. 10, 2008

Rating: 1

Nice concept, I am enjoying it, and although I havn't been paying to much attention to the spelling of the passwords; I love the idea behind them. Keep it up.

The Walls - Part Three

Play The Walls - Part Three

Feb. 10, 2008

Rating: 0

For those of you whom have played this and not the first two parts, I would suggest checking them out as well. In my opinion Part Two, is the best and leads to a piece of cinematic artistry.

The Walls - Part Three

Play The Walls - Part Three

Feb. 10, 2008

Rating: 0

ROSB: hint on the one with the hands and 1/2/1; please tell me you are joking.

The Walls - Part Three

Play The Walls - Part Three

Feb. 10, 2008

Rating: 0

Karazu, Hint: lower left area.

A Koopas Revenge

Play A Koopas Revenge

Feb. 09, 2008

Rating: 0

Nostalgic, not a bad little platformer, but it makes me think. This is not just directed at you b4dguy; but aren't there any forms of trademark or copyright infringments that indie developers need to consider when publishing games. I have seen many that use characters, art, music etc. from well known games. Is this legal? Sorry, about the game, like I said nice work, simple easy, nostalgic.

The Walls - Part Three

Play The Walls - Part Three

Feb. 09, 2008

Rating: 0

Nice to see one of you pieces again Vincent. (Looks like we'll have to open the games as art thread again.) I little dissapointed in the ending and I still like the second one the best I think. No more YouTube video? (I still have it bookmarked.) But still very nice work.

GuX

Play GuX

Feb. 08, 2008

Rating: 0

Very nice work for one day, but I must agree again, API, some form of progression, maybe some music; but I love that the mouse controls both, takes some getting used to, but makes it challenging. (And it may just be my brain adapting to the concept of said mouse control, but something in the offcoming trajectory didn't seem quite right....probably just me.)

EggStatic

Play EggStatic

Feb. 08, 2008

Rating: 0

Nice puzzle game; as said definately work the API into it. Keep it up.

Blood car! 2000! Delux!

Play Blood car! 2000! Delux!

Feb. 08, 2008

Rating: 0

Nice work, retro look, always a fun concept; but I think the car control was excellent.

Infine Ways

Play Infine Ways

Feb. 03, 2008

Rating: 2

Overall not to bad, I think the sensitivity of the ball control should be reduced (even tapping the button is to much at times).

Colourword 2

Play Colourword 2

Jan. 25, 2008

Rating: 0

Hangs during the loading high score phase when attempting to submit a high score.

fungus

Play fungus

Jan. 22, 2008

Rating: 0

Reminds me of the standard programming example: 'Life'. There is a problem if you right click though, turns into a hand moved screen as in a PDF file, I don't know if it was intentional.

Potion Panic

Play Potion Panic

Jan. 22, 2008

Rating: 0

Nice game, nice concept, original; but seemed to get boring after about 10 or so levels. Maybe just me. Nice work.

TNT Runner

Play TNT Runner

Jan. 22, 2008

Rating: 0

Nice concept, but must agree with previous posts, to slow. If it could be made faster would be great.

Dupligon

Play Dupligon

Jan. 21, 2008

Rating: 0

Nice simple refreshing concept. Some ideas that would be rather simple; make it longer, I want to see some myriagon's for an impossible badge (or at least some icosagon for a hard one), if the API is there. Also if I replay it starts me at level 4; is this a glitch? Overall nice work; excellence in simplicity.

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