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Hunter Story

Play Hunter Story

Aug. 10, 2009

Rating: 0

Raizoth, there is an ultra kentaurus level after antarctic waste site. It's called 'permanent silly level'. The one after that is called 'the return of zakum'.

Hunter Story

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Jul. 27, 2009

Rating: 0

to use your spell click on options and then assign your skill by clicking on the desired key.

Hunter Story

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Jul. 22, 2009

Rating: 0

You get the bow of lost souls after defeating any mission with a total score of 13,700,000,000.

Multiplayer Tangrams

Play Multiplayer Tangrams

Jun. 29, 2009

Rating: 0

You cannot complete the designs because there is no way of flipping the parallelograms. An auto fit function might be helpful as well.

Lethal War Zone

Play Lethal War Zone

Mar. 23, 2009

Rating: 0

Good game only minor tweaks to be made. The planes are a bit of a waste; perhaps making it so the planes resupply and attacks the target until the target or the plane is destroyed. Having to re-target after landing makes the planes underpowered. Another thing is the targeting system for ground units; units selected line up when attacking which causes the units to be taken out one by one. Tweaks needed but all-in-all a good game. Keep up the good work.

Hunter Story

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Mar. 21, 2009

Rating: 0

You increase fame by ascending. Every ascension increases fame by one.

Hunter Story

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Mar. 20, 2009

Rating: 0

I have over 300 ascensions

Hunter Story

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Mar. 18, 2009

Rating: 0

Unrealistic? Why don't you go to the global site and type in my name and see for yourself. By the way I went to the Maple Europe site and tried searching for your name but you can't even fit the full name into the search box. Looks like someone is not telling the truth around here.

Hunter Story

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Mar. 17, 2009

Rating: 0

Sorry pr2 story I have a level 138 character on global. CagedSage. Haven't played in about a year now

Dinowaurs

Play Dinowaurs

Feb. 27, 2009

Rating: 0

There are things that cost 500 DNA in the shop dragon191

Hunter Story

Play Hunter Story

Feb. 21, 2009

Rating: 0

It is not both. The multiplier only increases damage output. At x45 damage will double; x90 damage will triple; so on and so forth. Score is based on arrow damage, repel rate at the time each arrow hits an enemy, and arrow flight time. at the end of each level the final score is tabulated by multiplying score with repel rate and accuracy and then multiplying by 10.

Sky Invasion

Play Sky Invasion

Feb. 19, 2009

Rating: 0

EMP towers are unlocked after creating 10 gun towers

Hunter Story

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Feb. 17, 2009

Rating: 0

Btw Hagefade I answered your question in the hunterstory badges thread in the forums.

Hunter Story

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Feb. 17, 2009

Rating: 0

When I say damage range I meant in-battle, not the one listed on the stats page.

Hunter Story

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Feb. 15, 2009

Rating: 0

Uh no, the multiplier does not increase score, next time look at your damage range then look at your damage output at x45 multiplier. Don't go around claiming things based on hunches you have.

Hunter Story

Play Hunter Story

Feb. 15, 2009

Rating: 0

Jenkin couldn't be more wrong. The only thing the multiplier does is increase damage output. At x45 it effectively doubles the damage. The multiplier has NOTHING to do with score or experience gains.

Hunter Story

Play Hunter Story

Jan. 31, 2009

Rating: 0

Return of Zakum is unlocked at 1250 GP, the maximum GP possible is 1350.

Hunter Story

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Jan. 28, 2009

Rating: 0

@ Canucks12. The health of red snails in hunterstory is 45 because in maplestory the health of red snails ARE 45. I have no idea where you are pulling 40 out of but put it back and bury it.

Space Pips

Play Space Pips

Jan. 26, 2009

Rating: 0

The spawn positions of the enemies are too close when you are playing a moving-based shooting style game. You get hit right when the spawn if you happen to be moving or dodging in that direction...which is very often. Also the fact that the health costs increase per use is 100% of the original value adds up especially when the spawn positions are so close to the ship. Increasing health costs might be better when tied to the weapons upgrade.

Hunter Story

Play Hunter Story

Jan. 25, 2009

Rating: 0

aim high and be accurate while also holding a high repel rate.

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