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MDawg4's Comments

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Orbs

Play Orbs

Oct. 12, 2008

Rating: 0

It would be nice to know what the jewel upgrades do. Like for the Fire Jewel, does the splash area increase or damage or both?

Hunter Story

Play Hunter Story

Oct. 10, 2008

Rating: 0

Hey cool I just found Secret Badges. Got me secret Badge #4 xD

Hunter Story

Play Hunter Story

Oct. 10, 2008

Rating: 0

Just keep re-playing previous missions until you have enough money for a better bow and see if you can beat the mission you are stuck at with your new bow.

Hunter Story

Play Hunter Story

Oct. 08, 2008

Rating: 0

Lol, wait til Zakum seeks his revenge!

Hunter Story

Play Hunter Story

Oct. 06, 2008

Rating: 0

souljasam01 The score I'm talking about is the one you see in the shop, not for any particular mission. 5th job is at 360 sp spent (level 120 w/o ascension) and 6th job is at 450 sp spent (level 150 w/o ascension)

Hunter Story

Play Hunter Story

Oct. 05, 2008

Rating: 0

Actually Logus repel rate is applied in-mission AND end-mission. The bow after the ultimate is the Bow of Lost Soul which can be obtained by defeating any mission with a score of about 13,700,000,000. (Not total score). After that you must have Bow of Lost Soul and beat ergoth to get the Necro Bow. After that deafeat Athena to get Amazon Bow, and after that defeat Zakum for the Blood Thirsty Bow.

Hunter Story

Play Hunter Story

Oct. 05, 2008

Rating: 0

Yes, the S ranks are based on score (different for every level). Score is based on many factors including accuracy (self-explanatory), repel rate (having an arrow hit at 99% repel rate means less score than a 100% repel rate when arrow strikes), and arrow flight time (more time arrow spends in air = more score).

Hunter Story

Play Hunter Story

Oct. 04, 2008

Rating: 0

Remeq you need to get more S ranks to unlock new pages

Hunter Story

Play Hunter Story

Sep. 16, 2008

Rating: 0

http://www.kongregate.com/forums/3/topics/14338 <-badges

Hunter Story

Play Hunter Story

Aug. 29, 2008

Rating: 0

for the sake of upstaging jm426 i have 88 S's and 1 AAA

Shooting Star

Play Shooting Star

Aug. 26, 2008

Rating: 0

It's rather dull and repetitive without adding much excitement as time goes on. Maybe add an offensive or defensive component to the game to increase variability of game play, which would definitely add replay value to the game.

Hunter Story

Play Hunter Story

Jul. 27, 2008

Rating: 0

garlagle, you need to get about 45 S ranks and around 13.5 billion score. Score you see in the shop not the ??? report.

Hunter Story

Play Hunter Story

Jul. 23, 2008

Rating: 0

I use bs55 s.pike to get S's, got 80 S ranks so far, need 9 more. Much much easier once you get spike, try it out and see.

Hunter Story

Play Hunter Story

Jul. 20, 2008

Rating: 0

Correction: Job No ascend (after ascend) 1st job at level 1 (0 SP) 2nd job at level 15 (45 SP) 3rd job at level 30 (90 SP) 4th job at level 70 (210 SP) 5th job at level 120 (360 SP) 6th job at level 150 (450 SP)

Hunter Story

Play Hunter Story

Jul. 20, 2008

Rating: 0

hmm care to explain the ergoth teleport skill? lol

Hunter Story

Play Hunter Story

Jul. 18, 2008

Rating: 0

Having trouble with badges? Well here you go! http://www.kongregate.com/forums/3/topics/14338

Hunter Story

Play Hunter Story

Jul. 17, 2008

Rating: 0

Well I've done the ascendancy test about 20 times now and I'm just working on the badges got one for reaching level 500 xD

Hunter Story

Play Hunter Story

Jul. 17, 2008

Rating: 0

My guess is that a high angled shot provides a good chance for a headshot and so trying to achieve this awards more points. As in a regular battle most enemies will have battle armor protecting their exposed frontal bodies and heads.

Hunter Story

Play Hunter Story

Jul. 17, 2008

Rating: 0

Travcm, it's not counter-intuitive. If you do it the way I do the multiplier is unaffected by the high angled shots. And I never said anything about high angled shots below 100% power. Just to clarify the multiplier is not for score, only for damage. The longer the arrow stays in the air and hits a target, the more points are awarded. To achieve the longer time in the air would to have the largest angle possible at 100% power.

Hunter Story

Play Hunter Story

Jul. 16, 2008

Rating: 0

What I meant was to use relatively high angled shots. The points you gain are based on several different factors, one of which is how long the arrow is in the air. Higher angle = more time in air = more points = higher grade

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