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Meatpie_SS's Comments

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Feed Us 3

Play Feed Us 3

May. 13, 2012

Rating: 2

What went wrong?! The prequel was a fun little game... this isn't :(

Fixation

Play Fixation

Apr. 24, 2012

Rating: 0

A thing of rare beauty. Thank you.

Battle for Gliese

Play Battle for Gliese

Apr. 23, 2012

Rating: -1

Not very challenging, but great fun :)

Reincarnation: ITNOE Mobile

Play Reincarnation:  ITNOE Mobile

Apr. 15, 2012

Rating: 0

Like all the other Reincarnation games, it's too fussy about the spot you hit (on my mobile, GSII), making it easy to miss that you can interact with something.

Boxhead: The Nightmare

Play Boxhead: The Nightmare

Apr. 15, 2012

Rating: 3

I died on round 4 or 5 of the first level because I simply couldn't escape from the teleporting zombies. Then the game wants to charge me *real money* to continue from where I died?! Screw you, greedy developer.

Golden dragon

Play Golden dragon

Apr. 13, 2012

Rating: 5

Nice artwork, but there are far too many occasions when the numbers don't stand out enough from the background to be visible even when highlighted, and when parts of the image look like numbers but aren't.

Fancy Pants Adventure: World 2

Play Fancy Pants Adventure: World 2

Feb. 25, 2012

Rating: 25

I love old-school platform games, and can't stand this (or the prequel) :/ The controls are imprecise, momentum is completely over the top, and control is everything in a platform game. On top of that, the music is repetitive and irritating. Give me something like Super Mario World and I'll be overjoyed; give me something like this and I just want to shout at the screen.

Mr. Bree - Returning Home

Play Mr. Bree - Returning Home

Feb. 15, 2012

Rating: 1

Slightly dodgy controls and collision detection really spoil this for me.

Mission in Space : the lost colony

Play Mission in Space : the lost colony

Jan. 29, 2012

Rating: 2

I really like this game. I must do otherwise I wouldn't still be up playing it at 4am.... One complaint, though: getting the diamond awards seems to be mostly about being lucky with the aliens, because acid on the floor will either slow you down (so you fail) or hurt you (so you fail). OK, so you can use the shield to get over a puddle, but you're pretty likely to get another puddle before the shield cooldown expires.

Developer response from StormAlligator

You have several solutions against the acid puddles : the shield + nanolongevity, the flamethrower and Pierce's explosive bombs remove the acid puddles. Using those 3 skills, we never failed to get a diamond award during the tests as far as we're concerned.

Momentum Missile Mayhem 2

Play Momentum Missile Mayhem 2

Jan. 21, 2012

Rating: 248

I shouldn't have to set the position of my catapult every time I retry. The energy ball launching control system is a bit fiddly (why do I have to put my mouse over the catapult at all?) Power-ups are way too random, a lucky power-up can make an otherwise tough level very easy. The difficulty curve seems way off, some levels are much harder than the ones that follow them, and some seem to depend on luck too much (struggling with level 20 right now). The nature of the collisions and bounces mean that many levels where you need to avoid collisions or destroy everything can be lost simply because of bad luck. There's a nice idea here, and things I want to like about this game, but it's a tough one to love....

iR obot

Play iR obot

Dec. 09, 2011

Rating: 7

Please don't start spawning enemies before I've had a chance to read the tutorial :/

Bloweee Mobile

Play Bloweee Mobile

Dec. 08, 2011

Rating: 0

I don't get it, they seem to blow up or not for their own reasons that don't seem to be related to what I do.

Fupa Raiders Mobile

Play Fupa Raiders Mobile

Dec. 08, 2011

Rating: 0

Pretty broken version of nanowar et al.

Bunny Charm

Play Bunny Charm

Dec. 04, 2011

Rating: 1

I wish it didn't feel like I was swimming through treacle.

Zipzip: Secret Dimension

Play Zipzip: Secret Dimension

Dec. 01, 2011

Rating: 2

He's not the messiah, he's a very naughty ball.

Developer response from ttrkaya

:)

Heroes of Mangara

Play Heroes of Mangara

Dec. 01, 2011

Rating: 4

What happened between levels 5 and 6?! Level 5, no problem, like the levels before it, pretty easy. Level 6... nope, not a chance. Am I supposed to grind the previous levels to level up my heroes...? At level 6, that doesn't feel like what you expect from a balanced game. Lots of good stuff here, just doesn't quite seem to gel for me.

Long Way

Play Long Way

Dec. 01, 2011

Rating: 1

Almost entirely awesome, one small gripe: shots missing. Why does this need to happen, what point does it serve in the game? Particularly early in a level, when you only have a few units deployed, a couple of misses in a row can make the difference between a perfect run and losing a bull.

Smashing Ballz mobile

Play Smashing Ballz mobile

Nov. 30, 2011

Rating: 0

Control system doesn't work well on touch screens.

Pulsr mobile

Play Pulsr mobile

Nov. 30, 2011

Rating: 0

Nice idea, but can't move the pulse sliders on my phone (Galaxy S II).

Reincarnation: TTFH Mobile

Play Reincarnation:  TTFH Mobile

Nov. 30, 2011

Rating: 0

Best mobile one of these I've played. Controls are still a bit fiddly on my Galaxy S II, though, and there are odd inconsistencies in navigation (some doors you tap to go through, others you need to use the arrows).

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