I'd like to have an "idle worker" counter. From level 10 onwards, there are so many workers, it's very easy to become under/overbooked. Positive number: x # of workers idle, 0: fully assigned. <0: this many tasks are queued (and no available workers yet.)
NO devs, you will NOT reject your poor decision making. YOU chose to go with that publisher. There are dozens of other publishers who are much better, and yet YOU failed to see that. If you had learned anything from the GameArk fiasco last year, you would know that Kong users don't appreciate nonsense from publishers.
I watched in my utility monitor as the .swf file for the game finished loading, yet the game says only 23% It wasted two more minutes pretending "to load the game." all the while, there was no activity. This is offensive.
Building on the bank-breaking, multiple lawsuit having work on Pockie Ninja, Pockie Ninja II Original improves all the ways that made the anime-inspired RPG one of the biggest wastes of money of 2011.
Too much pay to play in this game. It's nearly impossible to leave the first continent, and the only way to avoid using the flight certs is to puddle jump the entire way to the destination. I refuse to invest any more time into this game.
Hmm…I want to get some of that free energy. I'll tell the local nuclear technicians to overload their reactors. What do you mean that would explode and take out half of the east coast?!? (Hint: the only thing more dangerous than a nuclear explosion is a dev who learned how to operate a reactor by watching The Simpsons.)
The AI investments are temporary (will be lost on a soft reset) but they are worth it. I had 300B AI and I did the 100B 9x profit upgrade, and I earned 1 trillion AI that afternoon.(I had about 500-600 of everything when I did that, and all the upgrades thru Solar Powered Derricks.)
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