Is there no way to skip the goddamn tutorial?? Oh yeah sorry I changed my idea on where to place the militia sorry let me redo the whole planning phase.
Would rate 5 stars if not for the terrible job it does at explaining itself to new players ("Minimalistic" UI is not quality UI) and the parts which both require your active intervention and feel grindy, especially the early 15 minute rebirth EXP grinding runs, which both require active intervention and get really repetitive. Still, the way the game almost completely changes as you progress, relying on your progress to do that, makes it one of the best games of it's type.
I have given 5 stars purely out of respect for the game developer, that I know is a good game developer. The story in itself was fine, the idea of the game too, but in practice the game feels incomplete, and the mechanics were not too well designed. I hope the dev either fixes this game or takes into account our criticisms to develop an even better game. Anyway, thank you Raius for another game and good luck with your next one :)
This game needs defensive bonuses for troops in cities, like 200% bonus, which can only be negated after encircling the city entirely for one turn (i.e. cutting them off supplies). It would make for more strategic gameplay because right now all I do is a mix of guerrilla tactics+city rushing and I simply outproduce them.
To get the level 5 star push 3 of the crates to the lower level and use two of them to push another uphill to block the light. Push the crate and the light-crate until you can grab the star.